| Prio | Original string | Translation | — |
|---|---|---|---|
| Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship. | You have to log in to add a translation. | Details | |
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Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship. You have to log in to edit this translation.
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| A \c(0d0)Mining Laser\c() is a turret that is meant for extracting resources from Stone. | You have to log in to add a translation. | Details | |
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A \c(0d0)Mining Laser\c() is a turret that is meant for extracting resources from Stone. You have to log in to edit this translation.
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| There are a number of \c(0d0)Legendary Turrets\c(). | You have to log in to add a translation. | Details | |
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There are a number of \c(0d0)Legendary Turrets\c(). You have to log in to edit this translation.
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| Legendary Turrets | You have to log in to add a translation. | Details | |
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Legendary Turrets You have to log in to edit this translation.
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| There are even some repair beams that are able to do both at the same time. | You have to log in to add a translation. | Details | |
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There are even some repair beams that are able to do both at the same time. You have to log in to edit this translation.
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| \c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. | You have to log in to add a translation. | Details | |
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\c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. You have to log in to edit this translation.
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| You will see a little blue circle appear in the bottom right corner of the turret icon. | You have to log in to add a translation. | Details | |
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You will see a little blue circle appear in the bottom right corner of the turret icon. You have to log in to edit this translation.
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| Mining Lasers | You have to log in to add a translation. | Details | |
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Mining Lasers You have to log in to edit this translation.
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| Set them to 'Defensive' to have them automatically target torpedoes, fighters and nearby enemies. | You have to log in to add a translation. | Details | |
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Set them to 'Defensive' to have them automatically target torpedoes, fighters and nearby enemies. You have to log in to edit this translation.
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| Others can be used to regenerate \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
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Others can be used to regenerate \c(0d0)Shields\c(). You have to log in to edit this translation.
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| They will not restore missing blocks but they will fully heal all remaining blocks. | You have to log in to add a translation. | Details | |
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They will not restore missing blocks but they will fully heal all remaining blocks. You have to log in to edit this translation.
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| Repair Beams | You have to log in to add a translation. | Details | |
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Repair Beams You have to log in to edit this translation.
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| Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). | You have to log in to add a translation. | Details | |
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Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). You have to log in to edit this translation.
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| To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). | You have to log in to add a translation. | Details | |
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To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). You have to log in to edit this translation.
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| Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). | You have to log in to add a translation. | Details | |
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Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). You have to log in to edit this translation.
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