| Prio | Original string | Translation | — |
|---|---|---|---|
| They will not restore missing blocks but they will fully heal all remaining blocks. | You have to log in to add a translation. | Details | |
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They will not restore missing blocks but they will fully heal all remaining blocks. You have to log in to edit this translation.
or Cancel
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| Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. | You have to log in to add a translation. | Details | |
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Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. You have to log in to edit this translation.
or Cancel
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| Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship. | You have to log in to add a translation. | Details | |
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Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship. You have to log in to edit this translation.
or Cancel
|
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| You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). | You have to log in to add a translation. | Details | |
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You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). You have to log in to edit this translation.
or Cancel
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| The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. | You have to log in to add a translation. | Details | |
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The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. You have to log in to edit this translation.
or Cancel
|
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| \c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. | You have to log in to add a translation. | Details | |
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\c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. You have to log in to edit this translation.
or Cancel
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| Hyperspace Jumps | You have to log in to add a translation. | Details | |
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Hyperspace Jumps You have to log in to edit this translation.
or Cancel
|
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| If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. | You have to log in to add a translation. | Details | |
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If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. You have to log in to edit this translation.
or Cancel
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| Context Menu | You have to log in to add a translation. | Details | |
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Context Menu You have to log in to edit this translation.
or Cancel
|
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| The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. | You have to log in to add a translation. | Details | |
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The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. You have to log in to edit this translation.
or Cancel
|
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| There are a number of \c(0d0)Legendary Turrets\c(). | You have to log in to add a translation. | Details | |
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There are a number of \c(0d0)Legendary Turrets\c(). You have to log in to edit this translation.
or Cancel
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| Legendary Turrets | You have to log in to add a translation. | Details | |
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Legendary Turrets You have to log in to edit this translation.
or Cancel
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| Repair Beams | You have to log in to add a translation. | Details | |
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Repair Beams You have to log in to edit this translation.
or Cancel
|
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| There are even some repair beams that are able to do both at the same time. | You have to log in to add a translation. | Details | |
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There are even some repair beams that are able to do both at the same time. You have to log in to edit this translation.
or Cancel
|
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| Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). | You have to log in to add a translation. | Details | |
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Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). You have to log in to edit this translation.
or Cancel
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