Avorion Translation Server

Translation of Avorion: Korean

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Inertia Field, intensity ${intensity} You have to log in to add a translation. Details

Inertia Field, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Inertia Field sector environment You have to log in to add a translation. Details

Inertia Field

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Energy generation too low (${energy} recommended). You have to log in to add a translation. Details

Energy generation too low (${energy} recommended).

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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The magnetic interference field of this sector impedes the internal processes in generators and electric circuits. Power generation is impaired. You have to log in to add a translation. Details

The magnetic interference field of this sector impedes the internal processes in generators and electric circuits. Power generation is impaired.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Xsotan Hull Hardening, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Hull Hardening, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Xsotan Hull Hardening sector environment You have to log in to add a translation. Details

Xsotan Hull Hardening

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Sensors show the Xsotan are overloading their weapons. They will deal more damage. You have to log in to add a translation. Details

Sensors show the Xsotan are overloading their weapons. They will deal more damage.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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We have found traces of a special rift material. Our scans show portions of it in some asteroids in a small area of the rift. We need a captain with a ship that can extract rock samples from these asteroids. You have to log in to add a translation. Details

We have found traces of a special rift material. Our scans show portions of it in some asteroids in a small area of the rift. We need a captain with a ship that can extract rock samples from these asteroids.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/collectresources.lua:
Priority of the original:
normal
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Xsotan Turret Overload, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Turret Overload, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Xsotan Turret Overload sector environment You have to log in to add a translation. Details

Xsotan Turret Overload

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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We are receiving strong subspace signals from this area. Be prepared for whole hordes of Xsotan! You have to log in to add a translation. Details

We are receiving strong subspace signals from this area. Be prepared for whole hordes of Xsotan!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Ion Interference, intensity ${intensity} You have to log in to add a translation. Details

Ion Interference, intensity ${intensity}

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Ion Interference sector environment You have to log in to add a translation. Details

Ion Interference

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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There is an ion storm disrupting shield generators. Shields will discharge over time. You have to log in to add a translation. Details

There is an ion storm disrupting shield generators. Shields will discharge over time.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Xsotan Swarm, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Swarm, intensity ${intensity}

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Status:
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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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