| Prio | Original string | Translation | — |
|---|---|---|---|
| You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. | You have to log in to add a translation. | Details | |
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You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. You have to log in to edit this translation.
or Cancel
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| Professionals will only gain levels as long as morale on the ship is good. | You have to log in to add a translation. | Details | |
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Professionals will only gain levels as long as morale on the ship is good. You have to log in to edit this translation.
or Cancel
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| Ship Stats | You have to log in to add a translation. | Details | |
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Ship Stats You have to log in to edit this translation.
or Cancel
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| You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. | You have to log in to add a translation. | Details | |
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You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. You have to log in to edit this translation.
or Cancel
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| Once all issues have been resolved, morale will go back to normal. | You have to log in to add a translation. | Details | |
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Once all issues have been resolved, morale will go back to normal. You have to log in to edit this translation.
or Cancel
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| Once morale has dropped to zero, the crew will go on \c(0d0)Strike\c(), which drops their workforce to \c(0d0)Zero\c(). | You have to log in to add a translation. | Details | |
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Once morale has dropped to zero, the crew will go on \c(0d0)Strike\c(), which drops their workforce to \c(0d0)Zero\c(). You have to log in to edit this translation.
or Cancel
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| To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. | You have to log in to add a translation. | Details | |
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To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. You have to log in to edit this translation.
or Cancel
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| In order to keep your crew organized, at some point, you will need \c(0d0)Officers\c(). | You have to log in to add a translation. | Details | |
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In order to keep your crew organized, at some point, you will need \c(0d0)Officers\c(). You have to log in to edit this translation.
or Cancel
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| Transforming Blocks | You have to log in to add a translation. | Details | |
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Transforming Blocks You have to log in to edit this translation.
or Cancel
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| To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
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To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
or Cancel
|
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| A \c(0d0)crew\c() is what keeps a ship together. | You have to log in to add a translation. | Details | |
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A \c(0d0)crew\c() is what keeps a ship together. You have to log in to edit this translation.
or Cancel
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| Crew & Professionals | You have to log in to add a translation. | Details | |
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Crew & Professionals You have to log in to edit this translation.
or Cancel
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| Officers | You have to log in to add a translation. | Details | |
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Officers You have to log in to edit this translation.
or Cancel
|
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| How much each crew member earns is listed in the \c(0d0)Ship Menu\c()'s crew tab. | You have to log in to add a translation. | Details | |
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How much each crew member earns is listed in the \c(0d0)Ship Menu\c()'s crew tab. You have to log in to edit this translation.
or Cancel
|
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| The crew has to be \c(0d0)paid every three hours\c(). | You have to log in to add a translation. | Details | |
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The crew has to be \c(0d0)paid every three hours\c(). You have to log in to edit this translation.
or Cancel
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