| Prio | Original string | Translation | — |
|---|---|---|---|
| Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. | You have to log in to add a translation. | Details | |
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Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. You have to log in to edit this translation.
or Cancel
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| It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. | You have to log in to add a translation. | Details | |
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It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to edit this translation.
or Cancel
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| Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. | You have to log in to add a translation. | Details | |
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Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. You have to log in to edit this translation.
or Cancel
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| Once you own, it, you get to decide what to do with it: you can keep it and found a \c(0d0)mine\c() on it, which is expensive but which will eventually generate considerable income for you.↵ Or you can \c(0d0)sell\c() it to a nearby faction for a huge sum. | You have to log in to add a translation. | Details | |
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Once you own, it, you get to decide what to do with it: you can keep it and found a \c(0d0)mine\c() on it, which is expensive but which will eventually generate considerable income for you.↵ Or you can \c(0d0)sell\c() it to a nearby faction for a huge sum. You have to log in to edit this translation.
or Cancel
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| Anti Fighter | You have to log in to add a translation. | Details | |
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Anti Fighter You have to log in to edit this translation.
or Cancel
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| They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
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They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). You have to log in to edit this translation.
or Cancel
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| Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. | You have to log in to add a translation. | Details | |
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Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. You have to log in to edit this translation.
or Cancel
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| You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). | You have to log in to add a translation. | Details | |
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You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). You have to log in to edit this translation.
or Cancel
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| A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. | You have to log in to add a translation. | Details | |
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A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. You have to log in to edit this translation.
or Cancel
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| Pulse Cannon | You have to log in to add a translation. | Details | |
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Pulse Cannon You have to log in to edit this translation.
or Cancel
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| It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). | You have to log in to add a translation. | Details | |
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It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). You have to log in to edit this translation.
or Cancel
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| Hyperspace Jumps | You have to log in to add a translation. | Details | |
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Hyperspace Jumps You have to log in to edit this translation.
or Cancel
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| If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. | You have to log in to add a translation. | Details | |
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If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. You have to log in to edit this translation.
or Cancel
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| If you find a large asteroid and it doesn't already belong to anyone, you can \c(0d0)claim\c() it for yourself by flying close and interacting with it. | You have to log in to add a translation. | Details | |
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If you find a large asteroid and it doesn't already belong to anyone, you can \c(0d0)claim\c() it for yourself by flying close and interacting with it. You have to log in to edit this translation.
or Cancel
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| It is a common misconception in the galaxy, that shields protect from collision damage. They do not. | You have to log in to add a translation. | Details | |
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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to edit this translation.
or Cancel
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