| Prio | Original string | Translation | — |
|---|---|---|---|
| Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). | You have to log in to add a translation. | Details | |
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Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). You have to log in to edit this translation.
or Cancel
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| It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. | You have to log in to add a translation. | Details | |
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It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to edit this translation.
or Cancel
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| Context Menu | You have to log in to add a translation. | Details | |
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Context Menu You have to log in to edit this translation.
or Cancel
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| The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. | You have to log in to add a translation. | Details | |
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The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. You have to log in to edit this translation.
or Cancel
|
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| Some weapons do more damage to shields, others do more damage to hull. | You have to log in to add a translation. | Details | |
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Some weapons do more damage to shields, others do more damage to hull. You have to log in to edit this translation.
or Cancel
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| If you add \c(0d0)Dock Blocks\c() to your ship, you will be able to dock objects or even other ships to it. | You have to log in to add a translation. | Details | |
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If you add \c(0d0)Dock Blocks\c() to your ship, you will be able to dock objects or even other ships to it. You have to log in to edit this translation.
or Cancel
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| There are many different weapon types with different features. | You have to log in to add a translation. | Details | |
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There are many different weapon types with different features. You have to log in to edit this translation.
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| There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. | You have to log in to add a translation. | Details | |
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There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. You have to log in to edit this translation.
or Cancel
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| They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. | You have to log in to add a translation. | Details | |
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They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. You have to log in to edit this translation.
or Cancel
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| To use fighters you will need \c(0d0)Hangar\c() to put them in. | You have to log in to add a translation. | Details | |
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To use fighters you will need \c(0d0)Hangar\c() to put them in. You have to log in to edit this translation.
or Cancel
|
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| After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. | You have to log in to add a translation. | Details | |
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After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. You have to log in to edit this translation.
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| \c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). | You have to log in to add a translation. | Details | |
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\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). You have to log in to edit this translation.
or Cancel
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| To create a producible blueprint, a fighter has to be placed in the blueprint slot. | You have to log in to add a translation. | Details | |
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To create a producible blueprint, a fighter has to be placed in the blueprint slot. You have to log in to edit this translation.
or Cancel
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| Docking Objects | You have to log in to add a translation. | Details | |
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Docking Objects You have to log in to edit this translation.
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| To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c(). | You have to log in to add a translation. | Details | |
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To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c(). You have to log in to edit this translation.
or Cancel
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