Avorion Translation Server

Translation of Avorion: Japanese glossary

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Warning: Your details were forwarded to our Mercenary squad. You have to log in to add a translation. Details

Warning: Your details were forwarded to our Mercenary squad.

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untranslated
References:
  • ./data/scripts/sector/radiochatter.lua:
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The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. You have to log in to add a translation. Details

The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance.

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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normal
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This is a friendly reminder: Our faction has Mercenaries on their payroll. You have to log in to add a translation. Details

This is a friendly reminder: Our faction has Mercenaries on their payroll.

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Status:
untranslated
References:
  • ./data/scripts/sector/radiochatter.lua:
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normal
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There's this guy again. Should we shoot him down? You have to log in to add a translation. Details

There's this guy again. Should we shoot him down?

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untranslated
References:
  • ./data/scripts/sector/radiochatter.lua:
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Ah, dang it. Here, have another one and try again! You have to log in to add a translation. Details

Ah, dang it. Here, have another one and try again!

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untranslated
References:
  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
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According to our records, you're an enemy of our faction. Please leave our territory, otherwise we'll have to take actions against you. You have to log in to add a translation. Details

According to our records, you're an enemy of our faction. Please leave our territory, otherwise we'll have to take actions against you.

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Status:
untranslated
References:
  • ./data/scripts/sector/radiochatter.lua:
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normal
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Yes, it tracks you when you jump through the no-man's space. 10 jumps or more and you're guaranteed to meet it. You have to log in to add a translation. Details

Yes, it tracks you when you jump through the no-man's space. 10 jumps or more and you're guaranteed to meet it.

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untranslated
References:
  • ./data/scripts/sector/radiochatter.lua:
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At a \c(0d0)Turret Factory\c() you can design and create \c(0d0)custom Turrets\c() from different trading goods. You have to log in to add a translation. Details

At a \c(0d0)Turret Factory\c() you can design and create \c(0d0)custom Turrets\c() from different trading goods.

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
Priority of the original:
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Sir, our records state that you have to leave our territory. You have to log in to add a translation. Details

Sir, our records state that you have to leave our territory.

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Status:
untranslated
References:
  • ./data/scripts/sector/radiochatter.lua:
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Material trade is done at a \c(0d0)Resource Depot\c(). You can \c(0d0)buy and sell\c() resources for credits, and \c(0d0)refine\c() metal scraps and ores into usable materials. You have to log in to add a translation. Details

Material trade is done at a \c(0d0)Resource Depot\c(). You can \c(0d0)buy and sell\c() resources for credits, and \c(0d0)refine\c() metal scraps and ores into usable materials.

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Status:
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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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There's a myth around here: After 10 consecutive jumps through empty sectors, Swoks will come for you. You have to log in to add a translation. Details

There's a myth around here: After 10 consecutive jumps through empty sectors, Swoks will come for you.

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Status:
untranslated
References:
  • ./data/scripts/sector/radiochatter.lua:
Priority of the original:
normal
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At a \c(0d0)Repair Dock\c() you can repair your ship, \c(0d0)reconstruct\c() it after it was destroyed and buy new \c(0d0)Reconstruction Tokens\c(). You have to log in to add a translation. Details

At a \c(0d0)Repair Dock\c() you can repair your ship, \c(0d0)reconstruct\c() it after it was destroyed and buy new \c(0d0)Reconstruction Tokens\c().

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
Priority of the original:
normal
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You should better run along. You have to log in to add a translation. Details

You should better run along.

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Status:
untranslated
References:
  • ./data/scripts/sector/radiochatter.lua:
Priority of the original:
normal
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At a \c(0d0)Turret Factory\c() you can design and create \c(0d0)custom Turrets\c() from different trading goods. You have to log in to add a translation. Details

At a \c(0d0)Turret Factory\c() you can design and create \c(0d0)custom Turrets\c() from different trading goods.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
Priority of the original:
normal
More links:
or Cancel
This is a friendly reminder: Our faction has Mercenaries on their payroll. You have to log in to add a translation. Details

This is a friendly reminder: Our faction has Mercenaries on their payroll.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/sector/radiochatter.lua:
Priority of the original:
normal
More links:
or Cancel
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