Avorion Translation Server

Translation of Avorion: Japanese glossary

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Prio Original string Translation
You have %s goods in your cargo bay! You have to log in to add a translation. Details

You have %s goods in your cargo bay!

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Status:
untranslated
References:
  • ./data/scripts/player/ui/badcargoshipproblem.lua:
Priority of the original:
normal
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Nice, this one has potential. And another good deed done. You have to log in to add a translation. Details

Nice, this one has potential. And another good deed done.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
Priority of the original:
normal
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Uhoh, there's a pirate! Here, take this torpedo and shoot him down! You have to log in to add a translation. Details

Uhoh, there's a pirate! Here, take this torpedo and shoot him down!

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Status:
untranslated
References:
  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
Priority of the original:
normal
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Thanks, I will! You have to log in to add a translation. Details

Thanks, I will!

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Status:
untranslated
References:
  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
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normal
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Ah, dang it. Here, have another one and try again! You have to log in to add a translation. Details

Ah, dang it. Here, have another one and try again!

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Status:
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References:
  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
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Here is your first test torpedo. To equip it, you first have to load the torpedo into a Torpedo Shaft. In the ship overview you can then set it active. I suggest you just go ahead and try to shoot the wreckage as soon as you've done that. You have to log in to add a translation. Details

Here is your first test torpedo. To equip it, you first have to load the torpedo into a Torpedo Shaft. In the ship overview you can then set it active. I suggest you just go ahead and try to shoot the wreckage as soon as you've done that.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
Priority of the original:
normal
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Ok. You have to log in to add a translation. Details

Ok.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
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Let's start with building a Torpedo Storage that is big enough for our test torpedoes. The overall storage size should be at least 9. Remember that Torpedo Storage needs a certain minimum size for a torpedo to fit in. You have to log in to add a translation. Details

Let's start with building a Torpedo Storage that is big enough for our test torpedoes. The overall storage size should be at least 9. Remember that Torpedo Storage needs a certain minimum size for a torpedo to fit in.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
Priority of the original:
normal
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Hi there, thank you for coming! I'll explain to you how to use torpedoes. I've brought this wreckage for target practice. You have to log in to add a translation. Details

Hi there, thank you for coming! I'll explain to you how to use torpedoes. I've brought this wreckage for target practice.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
Priority of the original:
normal
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Torpedo Instructions Mail Subject You have to log in to add a translation. Details

Torpedo Instructions

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Status:
untranslated
Context:
Mail Subject
References:
  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
Priority of the original:
normal
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Hi there, I see you found the torpedo launchers. Torpedoes are fantastic weapons with huge range and possibly very high damage. Meet me in sector (%1%:%2%) and I'll show you the hang of it. After learning how to use them, you can have some of my old ones. Greetings, %3% You have to log in to add a translation. Details

Hi there, I see you found the torpedo launchers. Torpedoes are fantastic weapons with huge range and possibly very high damage. Meet me in sector (%1%:%2%) and I'll show you the hang of it. After learning how to use them, you can have some of my old ones. Greetings, %3%

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Status:
untranslated
References:
  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
Priority of the original:
normal
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Due to turmoils, this sector has been called out as a Hazard Zone. Civilian ships, traders and freighters will avoid this sector until peace has returned. You have to log in to add a translation. Details

Due to turmoils, this sector has been called out as a Hazard Zone. Civilian ships, traders and freighters will avoid this sector until peace has returned.

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Status:
untranslated
References:
  • ./data/scripts/sector/warzonecheck.lua:
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... and It's always watching. It tracks your jumps. 10 or more and it'll come for you. You have to log in to add a translation. Details

... and It's always watching. It tracks your jumps. 10 or more and it'll come for you.

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Status:
untranslated
References:
  • ./data/scripts/sector/radiochatter.lua:
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normal
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Do you actually believe in this myth? How would the number of jumps into empty sectors influence you meeting a monster? You have to log in to add a translation. Details

Do you actually believe in this myth? How would the number of jumps into empty sectors influence you meeting a monster?

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Meta

Status:
untranslated
References:
  • ./data/scripts/sector/radiochatter.lua:
Priority of the original:
normal
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Yes, it tracks you when you jump through the no-man's space. 10 jumps or more and you're guaranteed to meet it. You have to log in to add a translation. Details

Yes, it tracks you when you jump through the no-man's space. 10 jumps or more and you're guaranteed to meet it.

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Meta

Status:
untranslated
References:
  • ./data/scripts/sector/radiochatter.lua:
Priority of the original:
normal
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Legend:
Current
Waiting
Fuzzy
Old
with warnings

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