Avorion Translation Server

Translation of Avorion: Italian

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Pirate King You have to log in to add a translation. Details

Pirate King

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Status:
untranslated
References:
  • ./data/scripts/events/waveencounters/pirateking.lua:
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Station needs a minimum population of at least 30 crewmen (and quarters) to function. You have to log in to add a translation. Details

Station needs a minimum population of at least 30 crewmen (and quarters) to function.

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Status:
untranslated
References:
  • ./data/scripts/entity/utility/minimumpopulation.lua:
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Captain ${name}: Wonderful! I'll start collecting data right away. I must remain on the bridge though. We should also look out for data left behind by destroyed Xsotan. You have to log in to add a translation. Details

Captain ${name}: Wonderful! I'll start collecting data right away. I must remain on the bridge though. We should also look out for data left behind by destroyed Xsotan.

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Status:
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References:
  • ./data/scripts/entity/utility/captainshipbonuses.lua:
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A \c(3dd)Xsotan Hunter Captain\c() attracts an \c(3dd)Alpha Xsotan\c() after a while. You should put a different captain in charge if you're not up for an additional battle. You have to log in to add a translation. Details

A \c(3dd)Xsotan Hunter Captain\c() attracts an \c(3dd)Alpha Xsotan\c() after a while. You should put a different captain in charge if you're not up for an additional battle.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Thank you for purchasing the Into the Rift DLC! You have to log in to add a translation. Details

Thank you for purchasing the Into the Rift DLC!

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References:
  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
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Into the Rift DLC You have to log in to add a translation. Details

Into the Rift DLC

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References:
  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
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You can set a Repair Dock as your Reconstruction Site, so you can tow and repair ships for free there. You have to log in to add a translation. Details

You can set a Repair Dock as your Reconstruction Site, so you can tow and repair ships for free there.

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References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
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[%1%] To Reconstruction Site You have to log in to add a translation. Details

[%1%] To Reconstruction Site

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References:
  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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[%1%] To Last Repair Dock (Default) You have to log in to add a translation. Details

[%1%] To Last Repair Dock (Default)

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References:
  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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YOU WERE DESTROYED You have to log in to add a translation. Details

YOU WERE DESTROYED

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References:
  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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You are about to destroy a mission critical item. If you are really sure, enter '%1%' to confirm. You have to log in to add a translation. Details

You are about to destroy a mission critical item. If you are really sure, enter '%1%' to confirm.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ConfirmInventoryItemDeletionWindow.cpp:
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We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages. You have to log in to add a translation. Details

We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages.

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Status:
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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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The \c(3dd)Light Buoys\c() in Rifts are flashing in a direction. This way you can see if you are flying into or out of the sector. You have to log in to add a translation. Details

The \c(3dd)Light Buoys\c() in Rifts are flashing in a direction. This way you can see if you are flying into or out of the sector.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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[not simulated] You have to log in to add a translation. Details

[not simulated]

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Status:
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References:
  • ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
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If you switch out of the sector you won't be able to return and your ships will be lost. Are you sure? You have to log in to add a translation. Details

If you switch out of the sector you won't be able to return and your ships will be lost. Are you sure?

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Status:
untranslated
References:
  • ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
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