Avorion Translation Server

Translation of Avorion: Italian

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Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap. You have to log in to add a translation. Details

Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap.

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/MainMenu.cpp:
Priority of the original:
normal
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The freedom of our people is our most important asset. In order to continue to protect it from you, we are forced to take this step. You have to log in to add a translation. Details

The freedom of our people is our most important asset. In order to continue to protect it from you, we are forced to take this step.

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Status:
untranslated
References:
  • ./data/scripts/lib/relations.lua:
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normal
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War is the only logical consequence of your behavior towards our ships and stations. You have to log in to add a translation. Details

War is the only logical consequence of your behavior towards our ships and stations.

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Status:
untranslated
References:
  • ./data/scripts/lib/relations.lua:
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normal
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Slow Rift Background Flashes You have to log in to add a translation. Details

Slow Rift Background Flashes

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
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normal
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[Dev] Reset Steam Achievements You have to log in to add a translation. Details

[Dev] Reset Steam Achievements

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
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normal
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Mark as Trash... You have to log in to add a translation. Details

Mark as Trash...

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Status:
untranslated
References:
  • ./Client/ClientUI/InventorySelection.cpp:
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normal
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Mission Items First You have to log in to add a translation. Details

Mission Items First

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Status:
untranslated
References:
  • ./Client/ClientUI/InventorySelection.cpp:
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Show Details You have to log in to add a translation. Details

Show Details

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/TrackedMissionsDisplayer.cpp:
Priority of the original:
normal
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Structural damages due to rift teleport - ship durability and value reduced by %d%%. Repair your ship at a Repair Dock or in Building Mode! You have to log in to add a translation. Details

Structural damages due to rift teleport - ship durability and value reduced by %d%%. Repair your ship at a Repair Dock or in Building Mode!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ShipProblems.cpp:
Priority of the original:
normal
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Our advisors have come to the conclusion that your actions can now only be met with a show of arms. You have to log in to add a translation. Details

Our advisors have come to the conclusion that your actions can now only be met with a show of arms.

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Status:
untranslated
References:
  • ./data/scripts/lib/relations.lua:
Priority of the original:
normal
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To protect our economic interests we have to take this step. You have to log in to add a translation. Details

To protect our economic interests we have to take this step.

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Status:
untranslated
References:
  • ./data/scripts/lib/relations.lua:
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normal
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Due to your misconduct the board has unanimously decided to take this step. You have to log in to add a translation. Details

Due to your misconduct the board has unanimously decided to take this step.

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Status:
untranslated
References:
  • ./data/scripts/lib/relations.lua:
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Our king orders that your ships and stations are to be attacked on sight from now on. You have to log in to add a translation. Details

Our king orders that your ships and stations are to be attacked on sight from now on.

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Status:
untranslated
References:
  • ./data/scripts/lib/relations.lua:
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We can no longer tolerate your contempt for the prophecy. War is therefore the logical consequence. You have to log in to add a translation. Details

We can no longer tolerate your contempt for the prophecy. War is therefore the logical consequence.

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Status:
untranslated
References:
  • ./data/scripts/lib/relations.lua:
Priority of the original:
normal
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Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c(). You have to log in to add a translation. Details

Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c().

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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