Avorion Translation Server

Translation of Avorion: Italian

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Respawn To Reconstruction Site You have to log in to add a translation. Details

Respawn To Reconstruction Site

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Respawn To Repair Dock You have to log in to add a translation. Details

Respawn To Repair Dock

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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1 fighter queued for production. You have to log in to add a translation. Details

Singular: 1 fighter queued for production.

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Plural: ${i} fighters queued for production.

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
Priority of the original:
normal
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Cost per fighter: %1% %2% Costo per ogni caccia: %1% %2% Details

Cost per fighter: %1% %2%

Costo per ogni caccia: %1% %2%

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Status:
waiting
Date added:
2024-11-06 00:23:49 GMT
Translated by:
JumpFrost_ITA
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
Priority of the original:
normal
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%3%%% You have to log in to add a translation. Details

%3%%%

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
Priority of the original:
normal
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Our task is to protect those over whom we rule. Your attacks against us force us to take this step. You have to log in to add a translation. Details

Our task is to protect those over whom we rule. Your attacks against us force us to take this step.

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Status:
untranslated
References:
  • ./data/scripts/lib/relations.lua:
Priority of the original:
normal
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%1% %2% e.g. 1000 Iron %1% %2% Details

%1% %2%

%1% %2%

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Status:
waiting
Context:
e.g. 1000 Iron
Date added:
2024-11-06 00:23:46 GMT
Translated by:
JumpFrost_ITA
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
Priority of the original:
normal
More links:
or Cancel
Fighter in Production You have to log in to add a translation. Details

Fighter in Production

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
Priority of the original:
normal
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Fighter Queued for Production You have to log in to add a translation. Details

Fighter Queued for Production

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
Priority of the original:
normal
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[LOST] You have to log in to add a translation. Details

[LOST]

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Delete this ship from the list. You have to log in to add a translation. Details

Delete this ship from the list.

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Ship destroyed! Have it towed at a Repair Dock! You have to log in to add a translation. Details

Ship destroyed! Have it towed at a Repair Dock!

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Ship lost! Have it towed at a Repair Dock! You have to log in to add a translation. Details

Ship lost! Have it towed at a Repair Dock!

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Despite our hope for understanding, you have continued to cause us problems. The only remaining option is war. You have to log in to add a translation. Details

Despite our hope for understanding, you have continued to cause us problems. The only remaining option is war.

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Status:
untranslated
References:
  • ./data/scripts/lib/relations.lua:
Priority of the original:
normal
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Details You have to log in to add a translation. Details

Details

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/MissionsTab.cpp:
Priority of the original:
normal
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