Avorion Translation Server

Translation of Avorion: Italian

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Greetings in the spirit of meeting and sharing. We are convinced that you can achieve the most by working together. Therefore, we welcome you to our sectors and look forward to a good cooperation. You have to log in to add a translation. Details

Greetings in the spirit of meeting and sharing. We are convinced that you can achieve the most by working together. Therefore, we welcome you to our sectors and look forward to a good cooperation.

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Status:
untranslated
References:
  • ./data/scripts/player/background/factionwelcomingmails.lua:
Priority of the original:
normal
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You challenged us and therefore now have to live with the consequences. You have to log in to add a translation. Details

You challenged us and therefore now have to live with the consequences.

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untranslated
References:
  • ./data/scripts/lib/relations.lua:
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normal
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We have turned the other cheek long enough, from now on it's an eye for an eye! You have to log in to add a translation. Details

We have turned the other cheek long enough, from now on it's an eye for an eye!

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untranslated
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  • ./data/scripts/lib/relations.lua:
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normal
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From now on, we will answer your actions with force of arms. Do not expect mercy. You have to log in to add a translation. Details

From now on, we will answer your actions with force of arms. Do not expect mercy.

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untranslated
References:
  • ./data/scripts/lib/relations.lua:
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normal
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We have tolerated your actions long enough. From now on our fleet will attack you without further warning. You have to log in to add a translation. Details

We have tolerated your actions long enough. From now on our fleet will attack you without further warning.

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Meta

Status:
untranslated
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  • ./data/scripts/lib/relations.lua:
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Your attacks will no longer be tolerated. You reap what you sowed. You have to log in to add a translation. Details

Your attacks will no longer be tolerated. You reap what you sowed.

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Meta

Status:
untranslated
References:
  • ./data/scripts/lib/relations.lua:
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normal
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The Senate has decided to no longer tolerate your actions. War is the logical consequence. You have to log in to add a translation. Details

The Senate has decided to no longer tolerate your actions. War is the logical consequence.

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Meta

Status:
untranslated
References:
  • ./data/scripts/lib/relations.lua:
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normal
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Despite our hope for understanding, you have continued to cause us problems. The only remaining option is war. You have to log in to add a translation. Details

Despite our hope for understanding, you have continued to cause us problems. The only remaining option is war.

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Meta

Status:
untranslated
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  • ./data/scripts/lib/relations.lua:
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¢ You have to log in to add a translation. Details

¢

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/repairdock.lua:
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${amount} ${good} Rich Ore: Yield x4 You have to log in to add a translation. Details

${amount} ${good} Rich Ore: Yield x4

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/refinery.lua:
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ORES & SCRAP You have to log in to add a translation. Details

ORES & SCRAP

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untranslated
References:
  • ./data/scripts/entity/merchants/refinery.lua:
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You must own the Into The Rift DLC to build this fighter. You have to log in to add a translation. Details

You must own the Into The Rift DLC to build this fighter.

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/fighterfactory.lua:
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Transport capacity is already at maximum. You have to log in to add a translation. Details

Transport capacity is already at maximum.

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  • ./data/scripts/entity/merchants/factory.lua:
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${volume}vol/${seconds}s You have to log in to add a translation. Details

${volume}vol/${seconds}s

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/factory.lua:
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Upgrade to allow up to ${volume} transported volume per shuttle every ${seconds} seconds. You have to log in to add a translation. Details

Upgrade to allow up to ${volume} transported volume per shuttle every ${seconds} seconds.

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/factory.lua:
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