Avorion Translation Server

Translation of Avorion: Italian

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Finished analysis. Writing results to chat log. You have to log in to add a translation. Details

Finished analysis. Writing results to chat log.

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Status:
untranslated
References:
  • ./data/scripts/items/informationchip.lua:
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Double-click for computer analysis. You have to log in to add a translation. Details

Double-click for computer analysis.

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untranslated
References:
  • ./data/scripts/items/informationchip.lua:
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A data chip with fragmented transcripts. You have to log in to add a translation. Details

A data chip with fragmented transcripts.

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untranslated
References:
  • ./data/scripts/items/informationchip.lua:
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Don't peek, we need to protect your eyes. You have to log in to add a translation. Details

Don't peek, we need to protect your eyes.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/commune/communemission3.lua:
  • ./data/scripts/items/commune3missionitem.lua:
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normal
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A chip with data on it. You have to log in to add a translation. Details

A chip with data on it.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/commune/communemission3.lua:
  • ./data/scripts/items/commune3missionitem.lua:
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Data Chip You have to log in to add a translation. Details

Singular: Data Chip

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Plural: Data Chips

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/public/itrentitydbg.lua:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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We've taken critical damage, we're not flying anywhere! You have to log in to add a translation. Details

We've taken critical damage, we're not flying anywhere!

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Status:
untranslated
References:
  • ./data/scripts/entity/utility/kobehavior.lua:
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Generator is damaged, we can't move! You have to log in to add a translation. Details

Generator is damaged, we can't move!

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  • ./data/scripts/entity/utility/kobehavior.lua:
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Mayday, Mayday! Critical Damage! You have to log in to add a translation. Details

Mayday, Mayday! Critical Damage!

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  • ./data/scripts/entity/utility/kobehavior.lua:
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We've taken critical damage, ship isn't flying anymore! You have to log in to add a translation. Details

We've taken critical damage, ship isn't flying anymore!

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  • ./data/scripts/entity/utility/kobehavior.lua:
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Critical damage, we can't move! You have to log in to add a translation. Details

Critical damage, we can't move!

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  • ./data/scripts/entity/utility/kobehavior.lua:
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Generators are down, we can't move! You have to log in to add a translation. Details

Generators are down, we can't move!

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  • ./data/scripts/entity/utility/kobehavior.lua:
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We're stranded! You have to log in to add a translation. Details

We're stranded!

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  • ./data/scripts/entity/utility/kobehavior.lua:
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Too much damage, we're out of here! You have to log in to add a translation. Details

Too much damage, we're out of here!

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Status:
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References:
  • ./data/scripts/entity/utility/fleeondamaged.lua:
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[Scan the Wreckage] You have to log in to add a translation. Details

[Scan the Wreckage]

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Status:
untranslated
References:
  • ./data/scripts/entity/story/storyhintwreckage.lua:
  • ./data/scripts/player/missions/searchandrescue/searchwreckage.lua:
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