Avorion Translation Server

Translation of Avorion: Italian

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When hovering over a sector you will see information about ships and stations that were in the sector the last time you visited it. You have to log in to add a translation. Details

When hovering over a sector you will see information about ships and stations that were in the sector the last time you visited it.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). You have to log in to add a translation. Details

Just fly close to what you want to dock and hold \c(fff)[${dock}]\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. You have to log in to add a translation. Details

After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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If you add \c(0d0)Dock Blocks\c() to your ship, you will be able to dock objects or even other ships to it. You have to log in to add a translation. Details

If you add \c(0d0)Dock Blocks\c() to your ship, you will be able to dock objects or even other ships to it.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Each faction controls their \c(0d0)Central Faction Area\c(). You have to log in to add a translation. Details

Each faction controls their \c(0d0)Central Faction Area\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Factions have settled in most parts of the Galaxy and have claimed territory. You have to log in to add a translation. Details

Factions have settled in most parts of the Galaxy and have claimed territory.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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If you are in need of a new ship, well, then go find a \c(0d0)Shipyard\c()! You have to log in to add a translation. Details

If you are in need of a new ship, well, then go find a \c(0d0)Shipyard\c()!

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Faction Areas You have to log in to add a translation. Details

Faction Areas

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. You have to log in to add a translation. Details

Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Flying through those areas means high risk but high reward. You have to log in to add a translation. Details

Flying through those areas means high risk but high reward.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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But, of course, this is where you will find the most untouched asteroid fields and sectors that might contain things that might prove to be valuable. You have to log in to add a translation. Details

But, of course, this is where you will find the most untouched asteroid fields and sectors that might contain things that might prove to be valuable.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Docking Objects You have to log in to add a translation. Details

Docking Objects

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c(). You have to log in to add a translation. Details

To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to add a translation. Details

You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to add a translation. Details

If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship.

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Status:
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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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