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| You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. | You have to log in to add a translation. | Details | |
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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to edit this translation.
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| To move between sectors you can also use the \c(0d0)Gate Network\c(). | You have to log in to add a translation. | Details | |
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To move between sectors you can also use the \c(0d0)Gate Network\c(). You have to log in to edit this translation.
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| Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. | You have to log in to add a translation. | Details | |
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Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. You have to log in to edit this translation.
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| If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. | You have to log in to add a translation. | Details | |
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If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. You have to log in to edit this translation.
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| Others can even bypass shields entirely or damage more than one block at a time. | You have to log in to add a translation. | Details | |
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Others can even bypass shields entirely or damage more than one block at a time. You have to log in to edit this translation.
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| Some weapons do more damage to shields, others do more damage to hull. | You have to log in to add a translation. | Details | |
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Some weapons do more damage to shields, others do more damage to hull. You have to log in to edit this translation.
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| If you are in need of a new ship, well, then go find a \c(0d0)Shipyard\c()! | You have to log in to add a translation. | Details | |
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If you are in need of a new ship, well, then go find a \c(0d0)Shipyard\c()! You have to log in to edit this translation.
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| If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. | You have to log in to add a translation. | Details | |
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If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. You have to log in to edit this translation.
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| In addition to repairs, at a \c(0d0)Repair Dock\c() you can buy \c(0d0)Reconstruction Kits\c(). These handy items allow you to quickly reassemble your ship in case it is destroyed. | You have to log in to add a translation. | Details | |
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In addition to repairs, at a \c(0d0)Repair Dock\c() you can buy \c(0d0)Reconstruction Kits\c(). These handy items allow you to quickly reassemble your ship in case it is destroyed. You have to log in to edit this translation.
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| There are many different weapon types with different features. | You have to log in to add a translation. | Details | |
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There are many different weapon types with different features. You have to log in to edit this translation.
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| There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. | You have to log in to add a translation. | Details | |
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There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. You have to log in to edit this translation.
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| Flying through those areas means high risk but high reward. | You have to log in to add a translation. | Details | |
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Flying through those areas means high risk but high reward. You have to log in to edit this translation.
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| But, of course, this is where you will find the most untouched asteroid fields and sectors that might contain things that might prove to be valuable. | You have to log in to add a translation. | Details | |
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But, of course, this is where you will find the most untouched asteroid fields and sectors that might contain things that might prove to be valuable. You have to log in to edit this translation.
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| Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. | You have to log in to add a translation. | Details | |
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Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. You have to log in to edit this translation.
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| Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). | You have to log in to add a translation. | Details | |
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Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). You have to log in to edit this translation.
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