Avorion Translation Server

Translation of Avorion: Italian

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Fighters are organized in \c(0d0)Squads\c(). You have to log in to add a translation. Details

Fighters are organized in \c(0d0)Squads\c().

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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to add a translation. Details

You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter.

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This is where most of their stations are located. In this area, factions will defend themselves vigorously against attackers. You have to log in to add a translation. Details

This is where most of their stations are located. In this area, factions will defend themselves vigorously against attackers.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Have a dent in your ship? Go to a \c(0d0)Repair Dock\c() and have it fixed right away! You have to log in to add a translation. Details

Have a dent in your ship? Go to a \c(0d0)Repair Dock\c() and have it fixed right away!

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Each faction controls their \c(0d0)Central Faction Area\c(). You have to log in to add a translation. Details

Each faction controls their \c(0d0)Central Faction Area\c().

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Factions have settled in most parts of the Galaxy and have claimed territory. You have to log in to add a translation. Details

Factions have settled in most parts of the Galaxy and have claimed territory.

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Shipyards are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). You have to log in to add a translation. Details

Shipyards are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c().

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Faction Areas You have to log in to add a translation. Details

Faction Areas

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Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. You have to log in to add a translation. Details

Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more.

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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to add a translation. Details

It is a common misconception in the galaxy, that shields protect from collision damage. They do not.

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They can build you a ship from scratch and have a lot of customization options. For example you can let them organize a full crew to have a ready-to-go miner. Shipyards are also the perfect place to go if you're in need of a crew or need some repairs done. You have to log in to add a translation. Details

They can build you a ship from scratch and have a lot of customization options. For example you can let them organize a full crew to have a ready-to-go miner. Shipyards are also the perfect place to go if you're in need of a crew or need some repairs done.

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As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to add a translation. Details

As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c().

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After being damaged, shields will recharge automatically over time. You have to log in to add a translation. Details

After being damaged, shields will recharge automatically over time.

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They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to add a translation. Details

They project a shield around the entire ship, that protects it from incoming weapon fire.

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Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). You have to log in to add a translation. Details

Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c().

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