| Prio | Original string | Translation | — |
|---|---|---|---|
| Force Gun | You have to log in to add a translation. | Details | |
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Force Gun You have to log in to edit this translation.
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| This makes them very effective against \c(0d0)Fighters\c(). | You have to log in to add a translation. | Details | |
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This makes them very effective against \c(0d0)Fighters\c(). You have to log in to edit this translation.
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| If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. | You have to log in to add a translation. | Details | |
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If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. You have to log in to edit this translation.
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| \c(0d0)Anti Fighter\c() weapons have a low range but deal AOE damage and splash damage. | You have to log in to add a translation. | Details | |
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\c(0d0)Anti Fighter\c() weapons have a low range but deal AOE damage and splash damage. You have to log in to edit this translation.
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| Many of them contain treasures, and it is definitely worth it to try to open them. | You have to log in to add a translation. | Details | |
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Many of them contain treasures, and it is definitely worth it to try to open them. You have to log in to edit this translation.
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| All captains have different character traits, which they can improve by gaining \c(0d0)experience\c() while on commands and thereby \c(0d0)leveling up\c(). | You have to log in to add a translation. | Details | |
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All captains have different character traits, which they can improve by gaining \c(0d0)experience\c() while on commands and thereby \c(0d0)leveling up\c(). You have to log in to edit this translation.
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| Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. | You have to log in to add a translation. | Details | |
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Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. You have to log in to edit this translation.
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| Anti Fighter | You have to log in to add a translation. | Details | |
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Anti Fighter You have to log in to edit this translation.
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| They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
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They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). You have to log in to edit this translation.
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| They sell what they produce and they buy the goods they need. | You have to log in to add a translation. | Details | |
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They sell what they produce and they buy the goods they need. You have to log in to edit this translation.
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| \c(0d0)Factories\c() produce a variety of trading goods out of lower tier goods. | You have to log in to add a translation. | Details | |
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\c(0d0)Factories\c() produce a variety of trading goods out of lower tier goods. You have to log in to edit this translation.
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| Sometimes, \c(0d0)Secured Containers\c() can be hidden within asteroid fields or large container fields. | You have to log in to add a translation. | Details | |
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Sometimes, \c(0d0)Secured Containers\c() can be hidden within asteroid fields or large container fields. You have to log in to edit this translation.
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| A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. | You have to log in to add a translation. | Details | |
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A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. You have to log in to edit this translation.
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| Pulse Cannon | You have to log in to add a translation. | Details | |
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Pulse Cannon You have to log in to edit this translation.
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| Military Outposts are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). | You have to log in to add a translation. | Details | |
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Military Outposts are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). You have to log in to edit this translation.
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