Avorion Translation Server

Translation of Avorion: Italian

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The swarm is closing in. You have 2 more minutes until it arrives. You have to log in to add a translation. Details

The swarm is closing in. You have 2 more minutes until it arrives.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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Your sensors are picking more subspace signals. You have to log in to add a translation. Details

Your sensors are picking more subspace signals.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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We're picking up signs that the swarm is approaching. 5 more minutes until it arrives. You have to log in to add a translation. Details

We're picking up signs that the swarm is approaching. 5 more minutes until it arrives.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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Guardian You have to log in to add a translation. Details

Guardian

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  • ./Common/Scripts/dlc/rift/systems/energyshieldboosterhybrid.lua:
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Nobody actually knows how it works. You have to log in to add a translation. Details

Nobody actually knows how it works.

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  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
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Hyperspace Charge Energy You have to log in to add a translation. Details

Hyperspace Charge Energy

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References:
  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
  • ./data/scripts/systems/hyperspacebooster.lua:
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Energizing You have to log in to add a translation. Details

Energizing

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  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
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One Ship Army. You have to log in to add a translation. Details

One Ship Army.

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  • ./Common/Scripts/dlc/rift/systems/combatcarrierhybrid.lua:
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Combat Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos} ex: Disassembler-Class Carrier Controller FCS-3-243 You have to log in to add a translation. Details

Combat Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}

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Context:
ex: Disassembler-Class Carrier Controller FCS-3-243
References:
  • ./Common/Scripts/dlc/rift/systems/combatcarrierhybrid.lua:
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Your sensors picked up another short burst of subspace signals. You have to log in to add a translation. Details

Your sensors picked up another short burst of subspace signals.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages. You have to log in to add a translation. Details

We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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You should start finishing up. The swarm has detected you and is moving towards your position. You have to log in to add a translation. Details

You should start finishing up. The swarm has detected you and is moving towards your position.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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About 10 more minutes until the swarm arrives. You have to log in to add a translation. Details

About 10 more minutes until the swarm arrives.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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You have about 20 more minutes until the swarm should find you. You have to log in to add a translation. Details

You have about 20 more minutes until the swarm should find you.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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The ship is protected from environmental effects here. You have to log in to add a translation. Details

The ship is protected from environmental effects here.

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  • ./Common/Scripts/dlc/rift/sector/protectionenvironment.lua:
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