Avorion Translation Server

Translation of Avorion: Italian

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The \c(3dd)Ion Storm\c() in Rifts discharges your shields constantly over time. You have to log in to add a translation. Details

The \c(3dd)Ion Storm\c() in Rifts discharges your shields constantly over time.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The \c(3dd)Ion Interference Field\c() in Rifts prevents your shields from regenerating. You have to log in to add a translation. Details

The \c(3dd)Ion Interference Field\c() in Rifts prevents your shields from regenerating.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The \c(3dd)Inertia Field\c() in Rifts reduces your ship's acceleration. In exchange you'll brake much faster. You have to log in to add a translation. Details

The \c(3dd)Inertia Field\c() in Rifts reduces your ship's acceleration. In exchange you'll brake much faster.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The \c(3dd)Low Energy Plasma Field\c() in Rifts decreases the damage output of all electric, plasma and energy weapons. Your enemies' weapons, too. You have to log in to add a translation. Details

The \c(3dd)Low Energy Plasma Field\c() in Rifts decreases the damage output of all electric, plasma and energy weapons. Your enemies' weapons, too.

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\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks.

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Gather data from station wreckages in the swallowed sector. You have to log in to add a translation. Details

Gather data from station wreckages in the swallowed sector.

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Recovery of Ancient Knowledge You have to log in to add a translation. Details

Recovery of Ancient Knowledge

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Crates containing rare materials. You have to log in to add a translation. Details

Crates containing rare materials.

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Find and scan an Expedition Wreckage to locate the materials You have to log in to add a translation. Details

Find and scan an Expedition Wreckage to locate the materials

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Are you ready to get the materials out? You have to log in to add a translation. Details

Are you ready to get the materials out?

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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We're lucky that the Xsotan left the goods in the ships. Thanks to your help, we can finally continue our research. Your payment should be arriving shortly. You have to log in to add a translation. Details

We're lucky that the Xsotan left the goods in the ships. Thanks to your help, we can finally continue our research. Your payment should be arriving shortly.

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Become the ultimate hide and seek champ. You have to log in to add a translation. Details

Become the ultimate hide and seek champ.

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  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Notification for interesting objects in the sector You have to log in to add a translation. Details

Notification for interesting objects in the sector

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  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Shows sectors with mass as yellow blips You have to log in to add a translation. Details

Shows sectors with mass as yellow blips

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  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Object Highlight Range You have to log in to add a translation. Details

Object Highlight Range

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  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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