Avorion Translation Server

Translation of Avorion: Indonesian

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You can set a Repair Dock as your Reconstruction Site, so you can tow and repair ships for free there. You have to log in to add a translation. Details

You can set a Repair Dock as your Reconstruction Site, so you can tow and repair ships for free there.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
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The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials! You have to log in to add a translation. Details

The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials!

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untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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[%1%] To Reconstruction Site You have to log in to add a translation. Details

[%1%] To Reconstruction Site

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References:
  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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[%1%] To Last Repair Dock (Default) You have to log in to add a translation. Details

[%1%] To Last Repair Dock (Default)

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  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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YOU WERE DESTROYED You have to log in to add a translation. Details

YOU WERE DESTROYED

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  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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You are about to destroy a mission critical item. If you are really sure, enter '%1%' to confirm. You have to log in to add a translation. Details

You are about to destroy a mission critical item. If you are really sure, enter '%1%' to confirm.

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Status:
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References:
  • ./Client/ClientUI/Hud/ConfirmInventoryItemDeletionWindow.cpp:
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As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there. You have to log in to add a translation. Details

As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there.

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Status:
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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors. You have to log in to add a translation. Details

Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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[not simulated] You have to log in to add a translation. Details

[not simulated]

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References:
  • ./Client/ClientUI/GalaxyMap/TooltipLayer.cpp:
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If you switch out of the sector you won't be able to return and your ships will be lost. Are you sure? You have to log in to add a translation. Details

If you switch out of the sector you won't be able to return and your ships will be lost. Are you sure?

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Status:
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References:
  • ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
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Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds! You have to log in to add a translation. Details

Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds!

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Status:
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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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You can gather \c(3dd)Research Data\c() in Rifts. The scientists at \c(3dd)Rift Research Centers\c() trade it for special subsystems or buy it from you. You have to log in to add a translation. Details

You can gather \c(3dd)Research Data\c() in Rifts. The scientists at \c(3dd)Rift Research Centers\c() trade it for special subsystems or buy it from you.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Rift Missions\c() are available at \c(3dd)Rift Research Centers\c(). They are advertised by scientists in order to explore \c(3dd)Rifts\c() in greater detail. You have to log in to add a translation. Details

\c(3dd)Rift Missions\c() are available at \c(3dd)Rift Research Centers\c(). They are advertised by scientists in order to explore \c(3dd)Rifts\c() in greater detail.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up. You have to log in to add a translation. Details

Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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The closer you get to the center of the galaxy, the \c(3dd)more mass\c() the \c(3dd)Rift Research Centers\c() can transport into the rifts. You have to log in to add a translation. Details

The closer you get to the center of the galaxy, the \c(3dd)more mass\c() the \c(3dd)Rift Research Centers\c() can transport into the rifts.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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