Avorion Translation Server

Translation of Avorion: Indonesian

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Antiquated data chips. Scientists hope to achieve a breakthrough in rift research with these. You have to log in to add a translation. Details

Antiquated data chips. Scientists hope to achieve a breakthrough in rift research with these.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Ancient Wreckage You have to log in to add a translation. Details

Ancient Wreckage

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Find and scan an Ancient Wreckage to locate the data You have to log in to add a translation. Details

Find and scan an Ancient Wreckage to locate the data

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Are you ready to salvage the data from the old stations? You have to log in to add a translation. Details

Are you ready to salvage the data from the old stations?

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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I see you were successful, the prospect of this data is so exciting. I'm sure you'll hear about the breakthrough shortly! Your payment is on the way. You have to log in to add a translation. Details

I see you were successful, the prospect of this data is so exciting. I'm sure you'll hear about the breakthrough shortly! Your payment is on the way.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Shields don't help against \c(3dd)Acid Fog\c() in Rifts. It soaks through them and immediately damages the ship's hull. Build your ship from better materials to prevent that. You have to log in to add a translation. Details

Shields don't help against \c(3dd)Acid Fog\c() in Rifts. It soaks through them and immediately damages the ship's hull. Build your ship from better materials to prevent that.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages. You have to log in to add a translation. Details

We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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A \c(3dd)Scientist Captain\c() gathers additional \c(3dd)Rift Research Data\c() in Rifts, which you can then sell at \c(3dd)Rift Research Centers\c() or trade for subsystems. You have to log in to add a translation. Details

A \c(3dd)Scientist Captain\c() gathers additional \c(3dd)Rift Research Data\c() in Rifts, which you can then sell at \c(3dd)Rift Research Centers\c() or trade for subsystems.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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As a Scientist, this captain is part of a guild that wants to explore Rifts. While inside subspace rifts, he will collect valuable data that can be sold or exchanged for special equipment. sentence referring to a male captain You have to log in to add a translation. Details

As a Scientist, this captain is part of a guild that wants to explore Rifts. While inside subspace rifts, he will collect valuable data that can be sold or exchanged for special equipment.

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untranslated
Context:
sentence referring to a male captain
References:
  • ./data/scripts/lib/captainutility.lua:
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Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c(). You have to log in to add a translation. Details

Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose. You have to log in to add a translation. Details

These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift. You have to log in to add a translation. Details

Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects. You have to log in to add a translation. Details

Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Thank you for purchasing the Into the Rift DLC! You have to log in to add a translation. Details

Thank you for purchasing the Into the Rift DLC!

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  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
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Into the Rift DLC You have to log in to add a translation. Details

Into the Rift DLC

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  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
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