Prio | Original string | Translation | — |
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Celestial Olympia | You have to log in to add a translation. | Details | |
Celestial Olympia You have to log in to edit this translation.
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Brilliance of the Galaxy Cruise | You have to log in to add a translation. | Details | |
Brilliance of the Galaxy Cruise You have to log in to edit this translation.
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Lake Pearl Cruise | You have to log in to add a translation. | Details | |
Lake Pearl Cruise You have to log in to edit this translation.
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Diamond Cruises | You have to log in to add a translation. | Details | |
Diamond Cruises You have to log in to edit this translation.
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You have entered a Hazard Zone.↵ Civilian ships, traders and freighters avoid this sector until peace has returned (~%1% minutes remaining). Trade and economy are massively impaired here. | You have to log in to add a translation. | Details | |
You have entered a Hazard Zone.↵ Civilian ships, traders and freighters avoid this sector until peace has returned (~%1% minutes remaining). Trade and economy are massively impaired here. You have to log in to edit this translation.
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In \c(0d0)Central Faction Areas\c(), you'll find more factories and stations that you can trade with, than in the \c(0d0)Outer Faction Areas\c(). | You have to log in to add a translation. | Details | |
In \c(0d0)Central Faction Areas\c(), you'll find more factories and stations that you can trade with, than in the \c(0d0)Outer Faction Areas\c(). You have to log in to edit this translation.
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Prices of goods are influenced by \c(0d0)supply and demand\c(). Supply and demand of a trading good are influenced by stations that buy or sell that good in the nearby area. High supply means low prices, and high demand means high prices.↵ ↵ In order to find profitable \c(0d0)Trading Routes\c(), you should look for areas with high supply, and transport goods to areas with low supply.↵ ↵ Destroying or building factories will \c(0d0)influence supply and demand\c() of nearby areas in the long run.↵ ↵ Supply and demand does not have an incluence on the amount of traders visiting the sector. | You have to log in to add a translation. | Details | |
Prices of goods are influenced by \c(0d0)supply and demand\c(). Supply and demand of a trading good are influenced by stations that buy or sell that good in the nearby area. High supply means low prices, and high demand means high prices.↵ ↵ In order to find profitable \c(0d0)Trading Routes\c(), you should look for areas with high supply, and transport goods to areas with low supply.↵ ↵ Destroying or building factories will \c(0d0)influence supply and demand\c() of nearby areas in the long run.↵ ↵ Supply and demand does not have an incluence on the amount of traders visiting the sector. You have to log in to edit this translation.
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Captain [ | You have to log in to add a translation. | Details | |
Captain [ You have to log in to edit this translation.
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Captain [no class | You have to log in to add a translation. | Details | |
Captain [no class You have to log in to edit this translation.
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Bulletin Boards | You have to log in to add a translation. | Details | |
Bulletin Boards You have to log in to edit this translation.
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[DEMAND] | You have to log in to add a translation. | Details | |
[DEMAND] You have to log in to edit this translation.
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[SUPPLY] | You have to log in to add a translation. | Details | |
[SUPPLY] You have to log in to edit this translation.
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Overview | You have to log in to add a translation. | Details | |
Overview You have to log in to edit this translation.
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Destroy Project IHDTX. | You have to log in to add a translation. | Details | |
Destroy Project IHDTX. You have to log in to edit this translation.
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Destroy Fidget. | You have to log in to add a translation. | Details | |
Destroy Fidget. You have to log in to edit this translation.
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