Avorion Translation Server

Translation of Avorion: Hungarian

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Prio Original string Translation
Empty Escape Pod You have to log in to add a translation. Details

Empty Escape Pod

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
normal
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Manned Escape Pod You have to log in to add a translation. Details

Manned Escape Pod

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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normal
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Leave the rift with the manned Escape Pods You have to log in to add a translation. Details

Leave the rift with the manned Escape Pods

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
normal
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(optional) Save more crew members with additional Escape Pods: ${numLoadedCapsules} / ${numCapsulesForBonus} You have to log in to add a translation. Details

(optional) Save more crew members with additional Escape Pods: ${numLoadedCapsules} / ${numCapsulesForBonus}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
normal
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Dock the manned Escape Pods You have to log in to add a translation. Details

Dock the manned Escape Pods

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
normal
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Take the empty Escape Pod to the Makeshift Emergency Camp near the Communication Beacon You have to log in to add a translation. Details

Take the empty Escape Pod to the Makeshift Emergency Camp near the Communication Beacon

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
normal
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Retrieve an empty Escape Pod from a wreckage of the scientists ships near a monolith You have to log in to add a translation. Details

Retrieve an empty Escape Pod from a wreckage of the scientists ships near a monolith

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
normal
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Rescue the scientists and other survivors of the lost rift expedition. You have to log in to add a translation. Details

Rescue the scientists and other survivors of the lost rift expedition.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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normal
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Rescue of a Lost Expedition You have to log in to add a translation. Details

Rescue of a Lost Expedition

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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normal
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It's possible to transport any mass to this location. However - it's going to be into the heart of the swarm. EXTREME DANGER! Ships taken on this mission must be prepared accordingly. You have to log in to add a translation. Details

It's possible to transport any mass to this location. However - it's going to be into the heart of the swarm. EXTREME DANGER! Ships taken on this mission must be prepared accordingly.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
Priority of the original:
normal
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Xsotan Hull Hardening, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Hull Hardening, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Xsotan Hull Hardening sector environment You have to log in to add a translation. Details

Xsotan Hull Hardening

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Sensors show the Xsotan are overloading their weapons. They will deal more damage. You have to log in to add a translation. Details

Sensors show the Xsotan are overloading their weapons. They will deal more damage.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Xsotan Turret Overload, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Turret Overload, intensity ${intensity}

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Status:
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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Xsotan Turret Overload sector environment You have to log in to add a translation. Details

Xsotan Turret Overload

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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