Avorion Translation Server

Translation of Avorion: Hungarian

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We suspect that there must be other life forms to which this also applies. In order to investigate this assumption further, several Xenos Research Probes must be placed in the rift. You have to log in to add a translation. Details

We suspect that there must be other life forms to which this also applies. In order to investigate this assumption further, several Xenos Research Probes must be placed in the rift.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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Your sensors picked up another short burst of subspace signals. You have to log in to add a translation. Details

Your sensors picked up another short burst of subspace signals.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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You should start finishing up. The swarm has detected you and is moving towards your position. You have to log in to add a translation. Details

You should start finishing up. The swarm has detected you and is moving towards your position.

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untranslated
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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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About 10 more minutes until the swarm arrives. You have to log in to add a translation. Details

About 10 more minutes until the swarm arrives.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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You have about 20 more minutes until the swarm should find you. You have to log in to add a translation. Details

You have about 20 more minutes until the swarm should find you.

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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The ship is protected from environmental effects here. You have to log in to add a translation. Details

The ship is protected from environmental effects here.

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  • ./Common/Scripts/dlc/rift/sector/protectionenvironment.lua:
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Careful, in open space the ship can easily be tracked down by Xsotan! You have to log in to add a translation. Details

Careful, in open space the ship can easily be tracked down by Xsotan!

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References:
  • ./Common/Scripts/dlc/rift/sector/outofcoverxsotanspawner.lua:
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Highly Energyproof Materials You have to log in to add a translation. Details

Highly Energyproof Materials

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  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Rare material from rifts, which can withstand any energetic load. You have to log in to add a translation. Details

Rare material from rifts, which can withstand any energetic load.

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  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Careful! The Xsotan are going to attack you at any moment! Fly back to safety! You have to log in to add a translation. Details

Careful! The Xsotan are going to attack you at any moment! Fly back to safety!

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References:
  • ./Common/Scripts/dlc/rift/sector/outofcoverxsotanspawner.lua:
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Ancient Artifact You have to log in to add a translation. Details

Singular: Ancient Artifact

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Plural: Ancient Artifacts

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untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Collect Ancient Artifacts for Zach ${count}/${total} You have to log in to add a translation. Details

Collect Ancient Artifacts for Zach ${count}/${total}

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  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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If you get me 15 of these artifacts, I'll have enough material to continue my research. You have to log in to add a translation. Details

If you get me 15 of these artifacts, I'll have enough material to continue my research.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Careful! The Xsotan can track you in open space! Get back into the safe area around the asteroids and buoys! You have to log in to add a translation. Details

Careful! The Xsotan can track you in open space! Get back into the safe area around the asteroids and buoys!

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References:
  • ./Common/Scripts/dlc/rift/sector/outofcoverxsotanspawner.lua:
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Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem. You have to log in to add a translation. Details

Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
Priority of the original:
normal
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