Avorion Translation Server

Translation of Avorion: Hungarian

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Expect a bonus for your hard work bringing back more than we expected. You have to log in to add a translation. Details

Expect a bonus for your hard work bringing back more than we expected.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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Ah, you are back and completed the task as requested. Wonderful, a good cooperation for science. You have earned your payment. You have to log in to add a translation. Details

Ah, you are back and completed the task as requested. Wonderful, a good cooperation for science. You have earned your payment.

You have to log in to edit this translation.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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or Cancel
(optional) Collect more ${good} to earn an even bigger bonus You have to log in to add a translation. Details

(optional) Collect more ${good} to earn an even bigger bonus

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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(optional) ${numCollected} / ${numToCollect} collected You have to log in to add a translation. Details

(optional) ${numCollected} / ${numToCollect} collected

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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(optional) Collect more ${good} to earn a bonus You have to log in to add a translation. Details

(optional) Collect more ${good} to earn a bonus

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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Collect ${good}: ${numCollected} / ${numToCollect} You have to log in to add a translation. Details

Collect ${good}: ${numCollected} / ${numToCollect}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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Salvage the scanned wreckage to retrieve the goods You have to log in to add a translation. Details

Salvage the scanned wreckage to retrieve the goods

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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Antiquated data chips. Scientists hope to achieve a breakthrough in rift research with these. You have to log in to add a translation. Details

Antiquated data chips. Scientists hope to achieve a breakthrough in rift research with these.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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Ancient Wreckage You have to log in to add a translation. Details

Ancient Wreckage

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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Find and scan an Ancient Wreckage to locate the data You have to log in to add a translation. Details

Find and scan an Ancient Wreckage to locate the data

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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Are you ready to salvage the data from the old stations? You have to log in to add a translation. Details

Are you ready to salvage the data from the old stations?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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I see you were successful, the prospect of this data is so exciting. I'm sure you'll hear about the breakthrough shortly! Your payment is on the way. You have to log in to add a translation. Details

I see you were successful, the prospect of this data is so exciting. I'm sure you'll hear about the breakthrough shortly! Your payment is on the way.

You have to log in to edit this translation.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages. You have to log in to add a translation. Details

We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there. You have to log in to add a translation. Details

As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
Priority of the original:
normal
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These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose. You have to log in to add a translation. Details

These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
Priority of the original:
normal
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