Avorion Translation Server

Translation of Avorion: Hungarian

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Prio Original string Translation
Generates Energy You have to log in to add a translation. Details

Generates Energy

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untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
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Subspace Distortion Protection You have to log in to add a translation. Details

Subspace Distortion Protection

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untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/combatcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/energyshieldboosterhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/hypertradingsystem.lua:
  • ./Common/Scripts/dlc/rift/systems/independentsubspacedistortionprotection.lua:
  • ./Common/Scripts/dlc/rift/systems/interceptorhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/subspacedistortionprotection.lua:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Battery Recharge Rate You have to log in to add a translation. Details

Battery Recharge Rate

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References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
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Combat ${name} ${ids}-TCS-${num} You have to log in to add a translation. Details

Combat ${name} ${ids}-TCS-${num}

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References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
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Generator Energizer You have to log in to add a translation. Details

Generator Energizer

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  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
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Highly Energyproof Material You have to log in to add a translation. Details

Singular: Highly Energyproof Material

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Plural: Highly Energyproof Materials

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Collect highly energyproof materials for Zach ${count}/${total} You have to log in to add a translation. Details

Collect highly energyproof materials for Zach ${count}/${total}

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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If you can get 100 of these materials, I'm sure I'll have enough! You have to log in to add a translation. Details

If you can get 100 of these materials, I'm sure I'll have enough!

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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I am looking for highly energyproof materials. They are very rare, but you can locate the asteroids where they can be found using a detector subsystem. You have to log in to add a translation. Details

I am looking for highly energyproof materials. They are very rare, but you can locate the asteroids where they can be found using a detector subsystem.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Highly Energyproof Materials You have to log in to add a translation. Details

Highly Energyproof Materials

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  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Rare material from rifts, which can withstand any energetic load. You have to log in to add a translation. Details

Rare material from rifts, which can withstand any energetic load.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Ancient Artifact You have to log in to add a translation. Details

Singular: Ancient Artifact

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Plural: Ancient Artifacts

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untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Collect Ancient Artifacts for Zach ${count}/${total} You have to log in to add a translation. Details

Collect Ancient Artifacts for Zach ${count}/${total}

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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If you get me 15 of these artifacts, I'll have enough material to continue my research. You have to log in to add a translation. Details

If you get me 15 of these artifacts, I'll have enough material to continue my research.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem. You have to log in to add a translation. Details

Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
Priority of the original:
normal
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