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If someone causes too much trouble and destroys or boards structures of other factions, the faction controlling the sector will call the sector out as a \c(0d0)Hazard Zone\c(). Civilian ships, traders and freighters will avoid this sector for a certain amount of time. Instead, military ships will appear and restore peace. | You have to log in to add a translation. | Details | |
If someone causes too much trouble and destroys or boards structures of other factions, the faction controlling the sector will call the sector out as a \c(0d0)Hazard Zone\c(). Civilian ships, traders and freighters will avoid this sector for a certain amount of time. Instead, military ships will appear and restore peace. You have to log in to edit this translation.
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