Avorion Translation Server

Translation of Avorion: French

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The design of the turret must be created separately in the turret design mode. You have to log in to add a translation. Details

The design of the turret must be created separately in the turret design mode.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Build it in the center of your ship to protect it. You have to log in to add a translation. Details

Build it in the center of your ship to protect it.

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  • ./Common/Game/Blocks/Blocks.cpp:
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These blocks require some space in order to work properly. You have to log in to add a translation. Details

These blocks require some space in order to work properly.

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At least one exit must be free for fighters to start. This block has internal walls, so building a single large one is more efficient than many small ones. Fighters can have a variety of sizes, which is why you'll see a range (from, to) in the stats (on the right) for this block. You have to log in to add a translation. Details

At least one exit must be free for fighters to start. This block has internal walls, so building a single large one is more efficient than many small ones. Fighters can have a variety of sizes, which is why you'll see a range (from, to) in the stats (on the right) for this block.

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Gyros have the same effect no matter where you place them on the ship. You have to log in to add a translation. Details

Gyros have the same effect no matter where you place them on the ship.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Thrusters have most leverage when built far at the outer edge of the ship. You have to log in to add a translation. Details

Thrusters have most leverage when built far at the outer edge of the ship.

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  • ./Common/Game/Blocks/Blocks.cpp:
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The surface area of these thrusters determines how strong they are in each direction. Thrusters have most leverage when built far at the outer edge of the ship. You have to log in to add a translation. Details

The surface area of these thrusters determines how strong they are in each direction. Thrusters have most leverage when built far at the outer edge of the ship.

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  • ./Common/Game/Blocks/Blocks.cpp:
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This block has internal walls, so building a single large one is more efficient than many small ones. You have to log in to add a translation. Details

This block has internal walls, so building a single large one is more efficient than many small ones.

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Engines can only point backwards. You have to log in to add a translation. Details

Engines can only point backwards.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Use to cheaply increase your ship's size. You have to log in to add a translation. Details

Use to cheaply increase your ship's size.

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  • ./Common/Game/Blocks/Blocks.cpp:
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A destroyed block, not really useful for anything. Mostly aesthetic. You have to log in to add a translation. Details

A destroyed block, not really useful for anything. Mostly aesthetic.

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A hull block that shows your alliance's emblem. Mostly aesthetic. You have to log in to add a translation. Details

A hull block that shows your alliance's emblem. Mostly aesthetic.

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A hull block that shows your ship's name. Mostly aesthetic. You have to log in to add a translation. Details

A hull block that shows your ship's name. Mostly aesthetic.

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Stone, as taken from asteroids. Heavy and high durability. Until someone shows up with a mining laser. Mostly aesthetic. You have to log in to add a translation. Details

Stone, as taken from asteroids. Heavy and high durability. Until someone shows up with a mining laser. Mostly aesthetic.

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Portal block, shots and objects just pass through this. Purely aesthetic. You have to log in to add a translation. Details

Portal block, shots and objects just pass through this. Purely aesthetic.

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