Avorion Translation Server

Translation of Avorion: Finnish

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With these goods in the hold, I'm just the right person to avoid getting into trouble. A small sticker here, a wrong label there and everything is legal. You have to log in to add a translation. Details

With these goods in the hold, I'm just the right person to avoid getting into trouble. A small sticker here, a wrong label there and everything is legal.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/simulationutility.lua:
Priority of the original:
normal
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This is a good area to sell our goods. You have to log in to add a translation. Details

This is a good area to sell our goods.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
Priority of the original:
normal
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This good isn't legal, can only be sold at a very low price You have to log in to add a translation. Details

This good isn't legal, can only be sold at a very low price

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
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normal
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This good is marked as stolen, can only be sold at a very low price You have to log in to add a translation. Details

This good is marked as stolen, can only be sold at a very low price

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
Priority of the original:
normal
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No demand for the good in this area, can only be sold at a very low price You have to log in to add a translation. Details

No demand for the good in this area, can only be sold at a very low price

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
Priority of the original:
normal
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Left-Click to select area to sell in You have to log in to add a translation. Details

Left-Click to select area to sell in

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
Priority of the original:
normal
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Cargo to sell isn't on the ship! You have to log in to add a translation. Details

Cargo to sell isn't on the ship!

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
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normal
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Not enough of ${good} aboard! You have to log in to add a translation. Details

Not enough of ${good} aboard!

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
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normal
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No good to sell selected! You have to log in to add a translation. Details

No good to sell selected!

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
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normal
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No amount for ${good} selected! You have to log in to add a translation. Details

No amount for ${good} selected!

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
Priority of the original:
normal
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The 'Cavaliers' paid us to protect some casino from a bunch of bandits. It wasn't terribly exciting, but they paid well. You have to log in to add a translation. Details

The 'Cavaliers' paid us to protect some casino from a bunch of bandits. It wasn't terribly exciting, but they paid well.

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
Priority of the original:
normal
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Captain can't sell this! You have to log in to add a translation. Details

Captain can't sell this!

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
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normal
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Selling cargo ship AI status You have to log in to add a translation. Details

Selling cargo

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Status:
untranslated
Context:
ship AI status
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
Priority of the original:
normal
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The ship is selling cargo. Time remaining: ${timeRemaining} (${completed} % done). You have to log in to add a translation. Details

The ship is selling cargo. Time remaining: ${timeRemaining} (${completed} % done).

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
Priority of the original:
normal
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We found somebody locked in a compartment on a wreck. He said he was a member of the 'Family' and we would be richly rewarded if we took him back to them. And he was right! You have to log in to add a translation. Details

We found somebody locked in a compartment on a wreck. He said he was a member of the 'Family' and we would be richly rewarded if we took him back to them. And he was right!

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Meta

Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/expeditioncommand.lua:
Priority of the original:
normal
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