Avorion Translation Server

Translation of Avorion: Spanish (Mexico)

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Paid bandits %1% Credits. You have to log in to add a translation. Details

Paid bandits %1% Credits.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
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No communication? Then let's do it the hard way! You have to log in to add a translation. Details

No communication? Then let's do it the hard way!

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Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
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There seems to be some trouble with your bank account - you don't have the money. We're going to salvage your ship then. You have to log in to add a translation. Details

There seems to be some trouble with your bank account - you don't have the money. We're going to salvage your ship then.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
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Then we're doing it the hard way. Excellent, it's been far to long since we had some real fun! You have to log in to add a translation. Details

Then we're doing it the hard way. Excellent, it's been far to long since we had some real fun!

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
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Wise choice. Saving us all some trouble. Buena decisión. No salvas a todos de tener problemas. Details

Wise choice. Saving us all some trouble.

Buena decisión. No salvas a todos de tener problemas.

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Meta

Status:
waiting
Date added:
2018-06-24 00:24:40 GMT
Translated by:
XTakumiX
References:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
More links:
or Cancel
Threaten Amenaza Details

Threaten

Amenaza

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Meta

Status:
waiting
Date added:
2018-06-24 00:24:03 GMT
Translated by:
XTakumiX
References:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
More links:
or Cancel
Pay Pagar Details

Pay

Pagar

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Meta

Status:
waiting
Date added:
2018-06-24 00:23:52 GMT
Translated by:
XTakumiX
References:
  • ./Client/ClientUI/ShipWindow/CrewTab.cpp:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
More links:
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You're in a part of the galaxy where you're in over your head. It's dangerous to fly so close to the galaxy core without a strong ship. You'll learn that soon enough. But there's a solution to everything. You can save us some ammunition and your own life at the same time. Pay us ${credits} Credits or we're just going to salvage your little ship, after we blow it up. Estás en una parte de la galaxia en la que no encajas. Es peligroso viajar cerca del núcleo de la galaxia sin una nave poderosa. te das cuenta de eso rápido. Pero hay una solución para todo. Puedes ahorrarnos munición y salvar tu vida al mismo tiempo. Paganos ${credits} créditos o vamos a inspeccionar tu nave, después de destruirla. Details

You're in a part of the galaxy where you're in over your head. It's dangerous to fly so close to the galaxy core without a strong ship. You'll learn that soon enough. But there's a solution to everything. You can save us some ammunition and your own life at the same time. Pay us ${credits} Credits or we're just going to salvage your little ship, after we blow it up.

Estás en una parte de la galaxia en la que no encajas. Es peligroso viajar cerca del núcleo de la galaxia sin una nave poderosa. te das cuenta de eso rápido. Pero hay una solución para todo. Puedes ahorrarnos munición y salvar tu vida al mismo tiempo. Paganos ${credits} créditos o vamos a inspeccionar tu nave, después de destruirla.

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Meta

Status:
waiting
Date added:
2018-06-24 00:23:27 GMT
Translated by:
XTakumiX
References:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
More links:
or Cancel
This is starting to get tedious, maybe we should start looking for easier prey. You have to log in to add a translation. Details

This is starting to get tedious, maybe we should start looking for easier prey.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/ai/persecutor.lua:
Priority of the original:
normal
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Reject Hail You have to log in to add a translation. Details

Reject Hail

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Accept Hail You have to log in to add a translation. Details

Accept Hail

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Mail Mensaje Details

Mail

Mensaje

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Meta

Status:
waiting
Date added:
2018-06-24 00:26:00 GMT
Translated by:
XTakumiX
References:
  • ./Client/ClientUI/InventoryReferenceSelectionItem.cpp:
Priority of the original:
normal
More links:
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Use Usar Details

Use

Usar

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Meta

Status:
waiting
Date added:
2018-06-24 00:25:49 GMT
Translated by:
XTakumiX
References:
  • ./Client/ClientUI/InventoryReferenceSelectionItem.cpp:
Priority of the original:
normal
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Right-Click or Double-Click to use Click Derecho o Doble Click para Usar. Details

Right-Click or Double-Click to use

Click Derecho o Doble Click para Usar.

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Meta

Status:
waiting
Date added:
2018-06-24 00:25:40 GMT
Translated by:
XTakumiX
References:
  • ./Client/ClientUI/InventoryReferenceSelectionItem.cpp:
Priority of the original:
normal
More links:
or Cancel
This plan has a lot of blocks. It may take a lot of time for the server to process it and the server won't respond until it's done. The UI might not be functioning until the server finished processing the plan. Large block counts can also negatively affect game performance. You have to log in to add a translation. Details

This plan has a lot of blocks. It may take a lot of time for the server to process it and the server won't respond until it's done. The UI might not be functioning until the server finished processing the plan. Large block counts can also negatively affect game performance.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Hud/SavedDesignsWindow.cpp:
Priority of the original:
normal
More links:
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