Avorion Translation Server

Translation of Avorion: Czech

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Details You have to log in to add a translation. Details

Details

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/MissionsTab.cpp:
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normal
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Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap. You have to log in to add a translation. Details

Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap.

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/MainMenu.cpp:
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normal
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The \c(3dd)Inertia Field\c() in Rifts reduces your ship's acceleration. In exchange you'll brake much faster. You have to log in to add a translation. Details

The \c(3dd)Inertia Field\c() in Rifts reduces your ship's acceleration. In exchange you'll brake much faster.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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Highly Energyproof Materials You have to log in to add a translation. Details

Highly Energyproof Materials

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untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Rare material from rifts, which can withstand any energetic load. You have to log in to add a translation. Details

Rare material from rifts, which can withstand any energetic load.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Ancient Artifact You have to log in to add a translation. Details

Singular: Ancient Artifact

Plural: Ancient Artifacts

This plural form is used for numbers like: 1

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This plural form is used for numbers like: 2, 3, 4

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This plural form is used for numbers like: 0, 5, 6

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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normal
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Collect Ancient Artifacts for Zach ${count}/${total} You have to log in to add a translation. Details

Collect Ancient Artifacts for Zach ${count}/${total}

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untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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If you get me 15 of these artifacts, I'll have enough material to continue my research. You have to log in to add a translation. Details

If you get me 15 of these artifacts, I'll have enough material to continue my research.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Slow Rift Background Flashes You have to log in to add a translation. Details

Slow Rift Background Flashes

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References:
  • ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
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normal
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[Dev] Reset Steam Achievements You have to log in to add a translation. Details

[Dev] Reset Steam Achievements

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
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Mark as Trash... You have to log in to add a translation. Details

Mark as Trash...

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Status:
untranslated
References:
  • ./Client/ClientUI/InventorySelection.cpp:
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Mission Items First You have to log in to add a translation. Details

Mission Items First

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References:
  • ./Client/ClientUI/InventorySelection.cpp:
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Show Details You have to log in to add a translation. Details

Show Details

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/TrackedMissionsDisplayer.cpp:
Priority of the original:
normal
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Structural damages due to rift teleport - ship durability and value reduced by %d%%. Repair your ship at a Repair Dock or in Building Mode! You have to log in to add a translation. Details

Structural damages due to rift teleport - ship durability and value reduced by %d%%. Repair your ship at a Repair Dock or in Building Mode!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ShipProblems.cpp:
Priority of the original:
normal
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Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem. You have to log in to add a translation. Details

Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
Priority of the original:
normal
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