Avorion Translation Server

Translation of Avorion: Czech

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Prio Original string Translation
Highly Energyproof Materials You have to log in to add a translation. Details

Highly Energyproof Materials

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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normal
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Rare material from rifts, which can withstand any energetic load. You have to log in to add a translation. Details

Rare material from rifts, which can withstand any energetic load.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
Priority of the original:
normal
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Collect ${good}: ${numCollected} / ${numToCollect} You have to log in to add a translation. Details

Collect ${good}: ${numCollected} / ${numToCollect}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Salvage the scanned wreckage to retrieve the goods You have to log in to add a translation. Details

Salvage the scanned wreckage to retrieve the goods

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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Antiquated data chips. Scientists hope to achieve a breakthrough in rift research with these. You have to log in to add a translation. Details

Antiquated data chips. Scientists hope to achieve a breakthrough in rift research with these.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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Ancient Artifact
  • Starověký artefakt
  • Starověké artefakty
  • Starověké artefakty
Details

Singular: Ancient Artifact

Plural: Ancient Artifacts

This plural form is used for numbers like: 1

Starověký artefakt

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This plural form is used for numbers like: 2, 3, 4

Starověké artefakty

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This plural form is used for numbers like: 0, 5, 6

Starověké artefakty

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Status:
waiting
Date added:
2024-12-21 22:25:31 GMT
Translated by:
Charonbobo
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
Priority of the original:
normal
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Collect Ancient Artifacts for Zach ${count}/${total} You have to log in to add a translation. Details

Collect Ancient Artifacts for Zach ${count}/${total}

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  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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If you get me 15 of these artifacts, I'll have enough material to continue my research. You have to log in to add a translation. Details

If you get me 15 of these artifacts, I'll have enough material to continue my research.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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normal
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Ancient Wreckage You have to log in to add a translation. Details

Ancient Wreckage

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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Find and scan an Ancient Wreckage to locate the data You have to log in to add a translation. Details

Find and scan an Ancient Wreckage to locate the data

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem. You have to log in to add a translation. Details

Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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normal
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Are you ready to salvage the data from the old stations? You have to log in to add a translation. Details

Are you ready to salvage the data from the old stations?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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I see you were successful, the prospect of this data is so exciting. I'm sure you'll hear about the breakthrough shortly! Your payment is on the way. You have to log in to add a translation. Details

I see you were successful, the prospect of this data is so exciting. I'm sure you'll hear about the breakthrough shortly! Your payment is on the way.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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We lost a mission whose task was to extract materials from the rift. Fortunately, we still have the rift coordinates so someone can retrieve the materials. The materials are needed to continue building subsystems that can protect against the rift subspace distortion. We suspect the materials are deep in the ships' cargo bays. To be able to get them out of there, a ship with scrapping lasers is needed. You have to log in to add a translation. Details

We lost a mission whose task was to extract materials from the rift. Fortunately, we still have the rift coordinates so someone can retrieve the materials. The materials are needed to continue building subsystems that can protect against the rift subspace distortion. We suspect the materials are deep in the ships' cargo bays. To be able to get them out of there, a ship with scrapping lasers is needed.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
More links:
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We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages. You have to log in to add a translation. Details

We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
More links:
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