Avorion Translation Server

Translation of Avorion: Czech

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Set them to 'Defensive' to have them automatically target torpedoes, fighters and nearby enemies. You have to log in to add a translation. Details

Set them to 'Defensive' to have them automatically target torpedoes, fighters and nearby enemies.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Others can be used to regenerate \c(0d0)Shields\c(). You have to log in to add a translation. Details

Others can be used to regenerate \c(0d0)Shields\c().

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They will not restore missing blocks but they will fully heal all remaining blocks. Neobnoví chybějící bloky, ale plně opraví všechny zbývající bloky. Details

They will not restore missing blocks but they will fully heal all remaining blocks.

Neobnoví chybějící bloky, ale plně opraví všechny zbývající bloky.

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Status:
current
Date added:
2022-12-28 09:56:34 GMT
Translated by:
DzipCz
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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Repair Beams You have to log in to add a translation. Details

Repair Beams

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Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). You have to log in to add a translation. Details

Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee).

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
  • ./data/scripts/player/ui/encyclopedia/chapters/resourcemanagement.lua:
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To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). You have to log in to add a translation. Details

To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c().

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Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c(). You have to log in to add a translation. Details

Point Defense Weapons are very good against enemy \c(0d0)fighters\c() and \c(0d0)torpedoes\c().

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Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship. You have to log in to add a translation. Details

Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship.

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To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). You have to log in to add a translation. Details

To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c().

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\c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. You have to log in to add a translation. Details

\c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields.

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\c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. You have to log in to add a translation. Details

\c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition.

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To use fighters you will need \c(0d0)Hangar\c() to put them in. You have to log in to add a translation. Details

To use fighters you will need \c(0d0)Hangar\c() to put them in.

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Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to add a translation. Details

Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers.

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Repair Beams You have to log in to add a translation. Details

Repair Beams

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\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). You have to log in to add a translation. Details

\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c().

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