Avorion Translation Server

Translation of Avorion: Czech

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Magnetic Interference Field, intensity ${intensity} You have to log in to add a translation. Details

Magnetic Interference Field, intensity ${intensity}

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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Magnetic Interference Field sector environment You have to log in to add a translation. Details

Magnetic Interference Field

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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Screens that still respond to touch. They might contain important research data. You have to log in to add a translation. Details

Screens that still respond to touch. They might contain important research data.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/public/itrentitydbg.lua:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Strong Cosmic Radiation, intensity ${intensity} You have to log in to add a translation. Details

Strong Cosmic Radiation, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Radiation sector environment You have to log in to add a translation. Details

Radiation

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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Ion interferences are disturbing shield generation in this area. Shields are not able to regenerate. It is advised to enter the rift with fully charged shields. You have to log in to add a translation. Details

Ion interferences are disturbing shield generation in this area. Shields are not able to regenerate. It is advised to enter the rift with fully charged shields.

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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Shipwrecked Research Vessel You have to log in to add a translation. Details

Shipwrecked Research Vessel

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References:
  • ./Common/Scripts/dlc/rift/public/itrentitydbg.lua:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Farewell! You have to log in to add a translation. Details

Farewell!

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  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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All the best to you! You have to log in to add a translation. Details

All the best to you!

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  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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Collaboration only ever causes problems. Nevertheless, it was an honor to have met you! You have to log in to add a translation. Details

Collaboration only ever causes problems. Nevertheless, it was an honor to have met you!

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  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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I have to say goodbye to you now. For the future, I prefer to work alone again. You have to log in to add a translation. Details

I have to say goodbye to you now. For the future, I prefer to work alone again.

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  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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I hope the scientists know what to do with Zach and his device. You have to log in to add a translation. Details

I hope the scientists know what to do with Zach and his device.

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References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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Get out of my sight! You have to log in to add a translation. Details

Get out of my sight!

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References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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If I ever see you again, this will be your last day. You are lucky that my ship is not ready for battle! You have to log in to add a translation. Details

If I ever see you again, this will be your last day. You are lucky that my ship is not ready for battle!

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References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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Our scans show the presence of a special Xsotan in the vicinity. We assume that this Xsotan has a Xsotan Core. We need this core to gather evidence for a new hypothesis. To get to the core, the Xsotan must be destroyed and the core extracted. You have to log in to add a translation. Details

Our scans show the presence of a special Xsotan in the vicinity. We assume that this Xsotan has a Xsotan Core. We need this core to gather evidence for a new hypothesis. To get to the core, the Xsotan must be destroyed and the core extracted.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/combat.lua:
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