Avorion Translation Server

Translation of Avorion: Czech

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\c(3dd)Repair Platforms\c() will repair your ship and even restore blocks once the ship is healed up to 100%. \c(3dd)Opravné Platformy\c() opraví vaši loď a dokonce obnoví bloky, jakmile je loď opravena na 100 %. Details

\c(3dd)Repair Platforms\c() will repair your ship and even restore blocks once the ship is healed up to 100%.

\c(3dd)Opravné Platformy\c() opraví vaši loď a dokonce obnoví bloky, jakmile je loď opravena na 100 %.

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Meta

Status:
current
Date added:
2022-12-28 09:50:42 GMT
Translated by:
DzipCz
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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You start every Rift Expedition in a \c(3dd)Protection Field\c() that protects you from the devastating \c(3dd)Rift Environmental Effects\c(). You have to log in to add a translation. Details

You start every Rift Expedition in a \c(3dd)Protection Field\c() that protects you from the devastating \c(3dd)Rift Environmental Effects\c().

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Meta

Status:
untranslated
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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials! You have to log in to add a translation. Details

The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials!

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages. You have to log in to add a translation. Details

We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c(). You have to log in to add a translation. Details

Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c().

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Meta

Status:
untranslated
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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors. You have to log in to add a translation. Details

Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill. You have to log in to add a translation. Details

Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill.

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Meta

Status:
untranslated
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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds! You have to log in to add a translation. Details

Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds!

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up. You have to log in to add a translation. Details

Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity. You have to log in to add a translation. Details

In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity.

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The leader of a group accepts \c(3dd)Rift Missions\c() for the whole group. This way you can explore rifts together with your friends. You have to log in to add a translation. Details

The leader of a group accepts \c(3dd)Rift Missions\c() for the whole group. This way you can explore rifts together with your friends.

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Meta

Status:
untranslated
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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The \c(3dd)Light Buoys\c() in Rifts are flashing in a direction. This way you can see if you are flying into or out of the sector. You have to log in to add a translation. Details

The \c(3dd)Light Buoys\c() in Rifts are flashing in a direction. This way you can see if you are flying into or out of the sector.

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Be on the lookout for \c(3dd)Xsotan Breeders\c(). They are more dangerous and active in Rifts, especially when high amounts of energy are released in their vicinity or when ships approach them. You have to log in to add a translation. Details

Be on the lookout for \c(3dd)Xsotan Breeders\c(). They are more dangerous and active in Rifts, especially when high amounts of energy are released in their vicinity or when ships approach them.

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity. You have to log in to add a translation. Details

In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Be on the lookout for \c(3dd)Xsotan Breeders\c(). They are more dangerous and active in Rifts, especially when high amounts of energy are released in their vicinity or when ships approach them. You have to log in to add a translation. Details

Be on the lookout for \c(3dd)Xsotan Breeders\c(). They are more dangerous and active in Rifts, especially when high amounts of energy are released in their vicinity or when ships approach them.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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