Avorion Translation Server

Translation of Avorion: Czech

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Prio Original string Translation
... to jump right into battle. You have to log in to add a translation. Details

... to jump right into battle.

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References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Very nice. We need two more Xenos Research Probes to start scanning. You have to log in to add a translation. Details

Very nice. We need two more Xenos Research Probes to start scanning.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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Hyperspace Jump Range You have to log in to add a translation. Details

Hyperspace Jump Range

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  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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${prefix} ${reach}${type} ${ids}-TCS-${num} ex: Unveiling R-4 Combat Hyperspace Enhancer You have to log in to add a translation. Details

${prefix} ${reach}${type} ${ids}-TCS-${num}

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Context:
ex: Unveiling R-4 Combat Hyperspace Enhancer
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Ah, we did it! There's the scumbag! Let's knock it down! You have to log in to add a translation. Details

Ah, we did it! There's the scumbag! Let's knock it down!

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Scanning process completed! Now collect the data and bring it to us as soon as possible. You have to log in to add a translation. Details

Scanning process completed! Now collect the data and bring it to us as soon as possible.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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Woohooo! You have to log in to add a translation. Details

Woohooo!

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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The really strong Xsotan always come after you have destroyed many small ones. They must be able to detect that somehow. You have to log in to add a translation. Details

The really strong Xsotan always come after you have destroyed many small ones. They must be able to detect that somehow.

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  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Combat HS-Enhancer You have to log in to add a translation. Details

Combat HS-Enhancer

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References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Combat HS-Accelerator You have to log in to add a translation. Details

Combat HS-Accelerator

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  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Combat HS-Booster You have to log in to add a translation. Details

Combat HS-Booster

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  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Combat HS Subsystem You have to log in to add a translation. Details

Combat HS Subsystem

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  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Also works great in loot pursuits. You have to log in to add a translation. Details

Also works great in loot pursuits.

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References:
  • ./Common/Scripts/dlc/rift/systems/interceptorhybrid.lua:
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Interceptor-Class Turret Subsystem ${ids}-TCS-${num} You have to log in to add a translation. Details

Interceptor-Class Turret Subsystem ${ids}-TCS-${num}

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  • ./Common/Scripts/dlc/rift/systems/interceptorhybrid.lua:
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Prevents damage from subspace distortions You have to log in to add a translation. Details

Prevents damage from subspace distortions

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References:
  • ./Common/Scripts/dlc/rift/systems/independentsubspacedistortionprotection.lua:
  • ./Common/Scripts/dlc/rift/systems/subspacedistortionprotection.lua:
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