Avorion Translation Server

Translation of Avorion: Czech

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Most commonly the relation between factions can be categorized as one of the following: \c(0d0)at War\c(), in a \c(0d0)Ceasefire\c(), \c(0d0)at Peace\c() or \c(0d0)Allied\c(). Factions at war tend to fight each other at every opportunity, while factions in a ceasefire tolerate each other. But any hostile act can cause another outbreak of war. Factions at peace tend to be more relaxed around each other. While hostile acts, like damaging property, are still seen as offensive, they rarely lead to open fights. After signing an alliance treaty, the factions involved should be seen as one. Traditionally allied factions help each other as much as they can, especially in combat. Quite a few faction wars have been won through cleverly choosing allies. You have to log in to add a translation. Details

Most commonly the relation between factions can be categorized as one of the following: \c(0d0)at War\c(), in a \c(0d0)Ceasefire\c(), \c(0d0)at Peace\c() or \c(0d0)Allied\c(). Factions at war tend to fight each other at every opportunity, while factions in a ceasefire tolerate each other. But any hostile act can cause another outbreak of war. Factions at peace tend to be more relaxed around each other. While hostile acts, like damaging property, are still seen as offensive, they rarely lead to open fights. After signing an alliance treaty, the factions involved should be seen as one. Traditionally allied factions help each other as much as they can, especially in combat. Quite a few faction wars have been won through cleverly choosing allies.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/diplomacy.lua:
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