Avorion Translation Server

Translation of Avorion: Chinese glossary

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Prio Original string Translation
Collect Iron. You have to log in to add a translation. Details

Collect Iron.

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untranslated
References:
  • ./data/scripts/player/ui/profile/playerprofile.lua:
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Find a Xsotan artifact with six scratches on it. You have to log in to add a translation. Details

Find a Xsotan artifact with six scratches on it.

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  • ./data/scripts/player/ui/profile/playerprofile.lua:
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Saving Designs You have to log in to add a translation. Details

Saving Designs

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Cheers! I have just been contacted by the Black Market, it seems like you did your job and delivered the package. From now on, they will allow the two of us to trade with them. But they are not the only Black Market around here. Of course, they are well hidden, but I'm sure you'll find ways to find more of them. It's a good thing that your map remembers any Black Market location that you learn about, and that you just need to search for 'Black Market'. But enough about that. You have proven to be useful and I would like to talk about future endeavors. Meet me in sector (%1%:%2%). Izzy You have to log in to add a translation. Details

Cheers! I have just been contacted by the Black Market, it seems like you did your job and delivered the package. From now on, they will allow the two of us to trade with them. But they are not the only Black Market around here. Of course, they are well hidden, but I'm sure you'll find ways to find more of them. It's a good thing that your map remembers any Black Market location that you learn about, and that you just need to search for 'Black Market'. But enough about that. You have proven to be useful and I would like to talk about future endeavors. Meet me in sector (%1%:%2%). Izzy

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References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/intro/storyintromission5.lua:
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You can use this function to edit the insides of your ship. You have to log in to add a translation. Details

You can use this function to edit the insides of your ship.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Turrets have a certain 'dead zone' when turning and aiming. If you want your turrets to shoot forward well, it's best to place them on a side facing the top, bottom, left or right of the ship - instead of a front-facing side. You have to log in to add a translation. Details

Turrets have a certain 'dead zone' when turning and aiming. If you want your turrets to shoot forward well, it's best to place them on a side facing the top, bottom, left or right of the ship - instead of a front-facing side.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. You have to log in to add a translation. Details

To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Hello squire! You made sure that the commune couldn't get to our containers! Thank you! Please meet me in sector (%1%:%2%) and bring me the containers. Long live the Emperor! General Adriana Stahl You have to log in to add a translation. Details

Hello squire! You made sure that the commune couldn't get to our containers! Thank you! Please meet me in sector (%1%:%2%) and bring me the containers. Long live the Emperor! General Adriana Stahl

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References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/cavaliers/cavaliersmission4.lua:
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We are the best here! You have to log in to add a translation. Details

We are the best here!

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References:
  • ./data/scripts/sector/background/radiochatter.lua:
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R-Delver weapon name You have to log in to add a translation. Details

R-Delver

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Context:
weapon name
References:
  • ./data/scripts/lib/turretgenerator.lua:
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Combat HS-Accelerator You have to log in to add a translation. Details

Combat HS-Accelerator

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References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Zach's Device You have to log in to add a translation. Details

Zach's Device

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References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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But R-Mining lasers usually have a much higher efficiency, making them the best choice for larger mining vessels. You have to log in to add a translation. Details

But R-Mining lasers usually have a much higher efficiency, making them the best choice for larger mining vessels.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Good. They'll get what they deserve! Our scanners showed that they jumped to sector (${x}:${y}) afterwards, but then we stopped tracking them. You have to log in to add a translation. Details

Good. They'll get what they deserve! Our scanners showed that they jumped to sector (${x}:${y}) afterwards, but then we stopped tracking them.

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Status:
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References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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The prophecy lives through us all. You have to log in to add a translation. Details

The prophecy lives through us all.

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References:
  • ./data/scripts/sector/background/radiochatter.lua:
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Legend:
Current
Waiting
Fuzzy
Old
with warnings

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