Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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You gather Rift Research Data in rifts by scanning objects, destroying Xsotan or fulfilling secondary objectives. A Scientist captain will also collect Rift Research Data automatically while inside rifts. You have to log in to add a translation. Details

You gather Rift Research Data in rifts by scanning objects, destroying Xsotan or fulfilling secondary objectives. A Scientist captain will also collect Rift Research Data automatically while inside rifts.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/entity/riftresearchcenter.lua:
  • ./Common/Scripts/dlc/rift/entity/riftresearchshop.lua:
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TRADING GOOD: You have to log in to add a translation. Details

TRADING GOOD:

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untranslated
References:
  • ./Common/Scripts/dlc/rift/entity/riftresearchcenter.lua:
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Navigating rifts is hard. Use the Strategy Mode (%s) for easier orientation. You have to log in to add a translation. Details

Navigating rifts is hard. Use the Strategy Mode (%s) for easier orientation.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
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normal
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Configure quick access to the second row of buttons in the top right corner. Usable only with mods. You have to log in to add a translation. Details

Configure quick access to the second row of buttons in the top right corner. Usable only with mods.

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untranslated
References:
  • ./Client/Input/GameInput.cpp:
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Open the Autopilot controls, if available. You have to log in to add a translation. Details

Open the Autopilot controls, if available.

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untranslated
References:
  • ./Client/Input/GameInput.cpp:
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Quick Access 3 (Autopilot) You have to log in to add a translation. Details

Quick Access 3 (Autopilot)

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References:
  • ./Client/Input/GameInput.cpp:
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Activate the Object Detector, if available. You have to log in to add a translation. Details

Activate the Object Detector, if available.

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untranslated
References:
  • ./Client/Input/GameInput.cpp:
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Quick Access 2 (Object Detector) You have to log in to add a translation. Details

Quick Access 2 (Object Detector)

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References:
  • ./Client/Input/GameInput.cpp:
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Show the Trading Subsystem Overview, if available. You have to log in to add a translation. Details

Show the Trading Subsystem Overview, if available.

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References:
  • ./Client/Input/GameInput.cpp:
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Quick Access 1 (Trading Overview) You have to log in to add a translation. Details

Quick Access 1 (Trading Overview)

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References:
  • ./Client/Input/GameInput.cpp:
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A memory device with valuable research data about subspace rifts. Can be traded for equipment or sold for money at a Rift Research Center. You have to log in to add a translation. Details

A memory device with valuable research data about subspace rifts. Can be traded for equipment or sold for money at a Rift Research Center.

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Status:
untranslated
References:
  • goods_template.xml:
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normal
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Rift Research Data prefix You have to log in to add a translation. Details

Rift Research Data

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untranslated
Context:
prefix
References:
  • goods_template.xml:
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normal
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Rift Research Data You have to log in to add a translation. Details

Singular: Rift Research Data

Plural: Rift Research Data

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References:
  • goods_template.xml:
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Very rich Avorion ore that can only be found in rifts. Can be refined into Avorion. Yields 4x as much as normal Avorion Ore. You have to log in to add a translation. Details

Very rich Avorion ore that can only be found in rifts. Can be refined into Avorion. Yields 4x as much as normal Avorion Ore.

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Status:
untranslated
References:
  • goods_template.xml:
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normal
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Rift Avorion Ore prefix You have to log in to add a translation. Details

Rift Avorion Ore

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Status:
untranslated
Context:
prefix
References:
  • goods_template.xml:
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normal
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