Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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This low-energy plasma field naturally drains energy from discharges. The damage of energy weapons is decreased. You have to log in to add a translation. Details

This low-energy plasma field naturally drains energy from discharges. The damage of energy weapons is decreased.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Low Energy Plasma Field, intensity ${intensity} You have to log in to add a translation. Details

Low Energy Plasma Field, intensity ${intensity}

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Low Energy Plasma Field sector environment You have to log in to add a translation. Details

Low Energy Plasma Field

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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This high-energy plasma field naturally amplifies energy discharges. The damage of energy weapons is increased. You have to log in to add a translation. Details

This high-energy plasma field naturally amplifies energy discharges. The damage of energy weapons is increased.

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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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High Energy Plasma Field, intensity ${intensity} You have to log in to add a translation. Details

High Energy Plasma Field, intensity ${intensity}

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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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High Energy Plasma Field sector environment You have to log in to add a translation. Details

High Energy Plasma Field

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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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More acceleration recommended. You have to log in to add a translation. Details

More acceleration recommended.

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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The inertia field impedes the movement of mass and ensures that ships cannot accelerate as quickly. Xsotan do not seem to be affected by this field. You have to log in to add a translation. Details

The inertia field impedes the movement of mass and ensures that ships cannot accelerate as quickly. Xsotan do not seem to be affected by this field.

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Inertia Field, intensity ${intensity} You have to log in to add a translation. Details

Inertia Field, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Inertia Field sector environment You have to log in to add a translation. Details

Inertia Field

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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Energy generation too low (${energy} recommended). You have to log in to add a translation. Details

Energy generation too low (${energy} recommended).

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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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The magnetic interference field of this sector impedes the internal processes in generators and electric circuits. Power generation is impaired. You have to log in to add a translation. Details

The magnetic interference field of this sector impedes the internal processes in generators and electric circuits. Power generation is impaired.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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You have done us a great service. Your reward is already underway. You have to log in to add a translation. Details

You have done us a great service. Your reward is already underway.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
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Are you ready to fight the Xsotan Swarm? You have to log in to add a translation. Details

Are you ready to fight the Xsotan Swarm?

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
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${count} Xsotan waves defeated You have to log in to add a translation. Details

${count} Xsotan waves defeated

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
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