Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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Xsotan Hull Hardening, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Hull Hardening, intensity ${intensity}

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References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Hull Hardening sector environment You have to log in to add a translation. Details

Xsotan Hull Hardening

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Status:
untranslated
Context:
sector environment
References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Sensors show the Xsotan are overloading their weapons. They will deal more damage. You have to log in to add a translation. Details

Sensors show the Xsotan are overloading their weapons. They will deal more damage.

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References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Turret Overload, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Turret Overload, intensity ${intensity}

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  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Turret Overload sector environment You have to log in to add a translation. Details

Xsotan Turret Overload

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Status:
untranslated
Context:
sector environment
References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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We are receiving strong subspace signals from this area. Be prepared for whole hordes of Xsotan! You have to log in to add a translation. Details

We are receiving strong subspace signals from this area. Be prepared for whole hordes of Xsotan!

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References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Swarm, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Swarm, intensity ${intensity}

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References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Swarm sector environment You have to log in to add a translation. Details

Xsotan Swarm

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Status:
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Context:
sector environment
References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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There were mines detected in the area. It's advised to keep your distance. Mines don't trigger when approached very slowly. You have to log in to add a translation. Details

There were mines detected in the area. It's advised to keep your distance. Mines don't trigger when approached very slowly.

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  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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You have found the core. Our decision to choose you was correct! You will be rewarded as agreed on. There is research to be done, until next time. You have to log in to add a translation. Details

You have found the core. Our decision to choose you was correct! You will be rewarded as agreed on. There is research to be done, until next time.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/combat.lua:
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Minefield, intensity ${intensity} You have to log in to add a translation. Details

Minefield, intensity ${intensity}

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  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Minefield sector environment You have to log in to add a translation. Details

Minefield

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Context:
sector environment
References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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The area is full of Xsotan Breeders, that could wake up if there is too much activity. You have to log in to add a translation. Details

The area is full of Xsotan Breeders, that could wake up if there is too much activity.

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Status:
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References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Breeders, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Breeders, intensity ${intensity}

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References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Breeders sector environment You have to log in to add a translation. Details

Xsotan Breeders

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Status:
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Context:
sector environment
References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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