Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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Empty Escape Pod You have to log in to add a translation. Details

Empty Escape Pod

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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normal
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Manned Escape Pod You have to log in to add a translation. Details

Manned Escape Pod

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Leave the rift with the manned Escape Pods You have to log in to add a translation. Details

Leave the rift with the manned Escape Pods

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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normal
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(optional) Save more crew members with additional Escape Pods: ${numLoadedCapsules} / ${numCapsulesForBonus} You have to log in to add a translation. Details

(optional) Save more crew members with additional Escape Pods: ${numLoadedCapsules} / ${numCapsulesForBonus}

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Dock the manned Escape Pods You have to log in to add a translation. Details

Dock the manned Escape Pods

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Take the empty Escape Pod to the Makeshift Emergency Camp near the Communication Beacon You have to log in to add a translation. Details

Take the empty Escape Pod to the Makeshift Emergency Camp near the Communication Beacon

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Retrieve an empty Escape Pod from a wreckage of the scientists ships near a monolith You have to log in to add a translation. Details

Retrieve an empty Escape Pod from a wreckage of the scientists ships near a monolith

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Rescue the scientists and other survivors of the lost rift expedition. You have to log in to add a translation. Details

Rescue the scientists and other survivors of the lost rift expedition.

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Rescue of a Lost Expedition You have to log in to add a translation. Details

Rescue of a Lost Expedition

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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It's possible to transport any mass to this location. However - it's going to be into the heart of the swarm. EXTREME DANGER! Ships taken on this mission must be prepared accordingly. You have to log in to add a translation. Details

It's possible to transport any mass to this location. However - it's going to be into the heart of the swarm. EXTREME DANGER! Ships taken on this mission must be prepared accordingly.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
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We're going to use their own way of travel against them to perform a preemptive strike. Expect a strong Xsotan presence at the teleport destination. You have to log in to add a translation. Details

We're going to use their own way of travel against them to perform a preemptive strike. Expect a strong Xsotan presence at the teleport destination.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
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We detected the location of a Xsotan Swarm aggregation. According to leading theories, large amounts of Xsotan create waves in the subspace fabric, thinning the barrier between our dimensions. You have to log in to add a translation. Details

We detected the location of a Xsotan Swarm aggregation. According to leading theories, large amounts of Xsotan create waves in the subspace fabric, thinning the barrier between our dimensions.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
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One of our research groups went missing during the last expedition. We equipped the expedition with special Escape Pods. If these worked as intended, at least part of the research team should have saved themselves. However, they are no longer able to return by their own efforts. You have to log in to add a translation. Details

One of our research groups went missing during the last expedition. We equipped the expedition with special Escape Pods. If these worked as intended, at least part of the research team should have saved themselves. However, they are no longer able to return by their own efforts.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
normal
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We're going to use their own way of travel against them to perform a preemptive strike. Expect a strong Xsotan presence at the teleport destination. You have to log in to add a translation. Details

We're going to use their own way of travel against them to perform a preemptive strike. Expect a strong Xsotan presence at the teleport destination.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
Priority of the original:
normal
More links:
or Cancel
We detected the location of a Xsotan Swarm aggregation. According to leading theories, large amounts of Xsotan create waves in the subspace fabric, thinning the barrier between our dimensions. You have to log in to add a translation. Details

We detected the location of a Xsotan Swarm aggregation. According to leading theories, large amounts of Xsotan create waves in the subspace fabric, thinning the barrier between our dimensions.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
Priority of the original:
normal
More links:
or Cancel
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