Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

1 1188 1189 1190 1191 1192 6189
Filter ↓ Sort ↓ All  Untranslated (random)
Prio Original string Translation
Antiquated data chips. Scientists hope to achieve a breakthrough in rift research with these. You have to log in to add a translation. Details

Antiquated data chips. Scientists hope to achieve a breakthrough in rift research with these.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
More links:
or Cancel
Ancient Wreckage You have to log in to add a translation. Details

Ancient Wreckage

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
More links:
or Cancel
Find and scan an Ancient Wreckage to locate the data You have to log in to add a translation. Details

Find and scan an Ancient Wreckage to locate the data

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
More links:
or Cancel
Are you ready to salvage the data from the old stations? You have to log in to add a translation. Details

Are you ready to salvage the data from the old stations?

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
More links:
or Cancel
I see you were successful, the prospect of this data is so exciting. I'm sure you'll hear about the breakthrough shortly! Your payment is on the way. You have to log in to add a translation. Details

I see you were successful, the prospect of this data is so exciting. I'm sure you'll hear about the breakthrough shortly! Your payment is on the way.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
More links:
or Cancel
Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c(). You have to log in to add a translation. Details

Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c().

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
We lost a mission whose task was to extract materials from the rift. Fortunately, we still have the rift coordinates so someone can retrieve the materials. The materials are needed to continue building subsystems that can protect against the rift subspace distortion. We suspect the materials are deep in the ships' cargo bays. To be able to get them out of there, a ship with scrapping lasers is needed. You have to log in to add a translation. Details

We lost a mission whose task was to extract materials from the rift. Fortunately, we still have the rift coordinates so someone can retrieve the materials. The materials are needed to continue building subsystems that can protect against the rift subspace distortion. We suspect the materials are deep in the ships' cargo bays. To be able to get them out of there, a ship with scrapping lasers is needed.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
More links:
or Cancel
Very nice, we haven't had such extensive data in a long time. I'm sure we'll be able to gain a lot of new insights here. Your reward is being initiated by my assistant right now. You have to log in to add a translation. Details

Very nice, we haven't had such extensive data in a long time. I'm sure we'll be able to gain a lot of new insights here. Your reward is being initiated by my assistant right now.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
Priority of the original:
normal
More links:
or Cancel
Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c(). You have to log in to add a translation. Details

Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c().

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift. You have to log in to add a translation. Details

Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects. You have to log in to add a translation. Details

Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages. You have to log in to add a translation. Details

We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
More links:
or Cancel
Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift. You have to log in to add a translation. Details

Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
Every \c(3dd)Rift Mission\c() has a secondary objective. You don't have to fulfill it to complete the mission, but you'll get additional rewards. You have to log in to add a translation. Details

Every \c(3dd)Rift Mission\c() has a secondary objective. You don't have to fulfill it to complete the mission, but you'll get additional rewards.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects. You have to log in to add a translation. Details

Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
1 1188 1189 1190 1191 1192 6189
Legend:
Current
Waiting
Fuzzy
Old
with warnings

Export as