Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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Prio Original string Translation
Ah, you are back and completed the task as requested. Wonderful, a good cooperation for science. You have earned your payment. You have to log in to add a translation. Details

Ah, you are back and completed the task as requested. Wonderful, a good cooperation for science. You have earned your payment.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Gather data from station wreckages in the swallowed sector. You have to log in to add a translation. Details

Gather data from station wreckages in the swallowed sector.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Recovery of Ancient Knowledge You have to log in to add a translation. Details

Recovery of Ancient Knowledge

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Crates containing rare materials. You have to log in to add a translation. Details

Crates containing rare materials.

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Find and scan an Expedition Wreckage to locate the materials You have to log in to add a translation. Details

Find and scan an Expedition Wreckage to locate the materials

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Are you ready to get the materials out? You have to log in to add a translation. Details

Are you ready to get the materials out?

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there. You have to log in to add a translation. Details

As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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We're lucky that the Xsotan left the goods in the ships. Thanks to your help, we can finally continue our research. Your payment should be arriving shortly. You have to log in to add a translation. Details

We're lucky that the Xsotan left the goods in the ships. Thanks to your help, we can finally continue our research. Your payment should be arriving shortly.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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At \c(3dd)Rift Research Centers\c() you can accept missions that take you into rifts. You have to log in to add a translation. Details

At \c(3dd)Rift Research Centers\c() you can accept missions that take you into rifts.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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(optional) Collect more ${good} to earn an even bigger bonus You have to log in to add a translation. Details

(optional) Collect more ${good} to earn an even bigger bonus

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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(optional) ${numCollected} / ${numToCollect} collected You have to log in to add a translation. Details

(optional) ${numCollected} / ${numToCollect} collected

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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(optional) Collect more ${good} to earn a bonus You have to log in to add a translation. Details

(optional) Collect more ${good} to earn a bonus

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Collect ${good}: ${numCollected} / ${numToCollect} You have to log in to add a translation. Details

Collect ${good}: ${numCollected} / ${numToCollect}

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Salvage the scanned wreckage to retrieve the goods You have to log in to add a translation. Details

Salvage the scanned wreckage to retrieve the goods

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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