Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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Hyper-Trader v${version}.${patch} You have to log in to add a translation. Details

Hyper-Trader v${version}.${patch}

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untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/hypertradingsystem.lua:
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normal
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Rare material from rifts, which can withstand any energetic load. You have to log in to add a translation. Details

Rare material from rifts, which can withstand any energetic load.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Long-Distance-Trader v${version}.${patch} You have to log in to add a translation. Details

Long-Distance-Trader v${version}.${patch}

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References:
  • ./Common/Scripts/dlc/rift/systems/hypertradingsystem.lua:
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Enemies HATE this trick! You have to log in to add a translation. Details

Enemies HATE this trick!

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References:
  • ./Common/Scripts/dlc/rift/systems/energyshieldboosterhybrid.lua:
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${serial}-${rarity} Energizing ${name} ex: 1Q-4000 Shielder You have to log in to add a translation. Details

${serial}-${rarity} Energizing ${name}

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Context:
ex: 1Q-4000 Shielder
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  • ./Common/Scripts/dlc/rift/systems/energyshieldboosterhybrid.lua:
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Ancient Artifact You have to log in to add a translation. Details

Singular: Ancient Artifact

Plural: Ancient Artifacts

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Collect Ancient Artifacts for Zach ${count}/${total} You have to log in to add a translation. Details

Collect Ancient Artifacts for Zach ${count}/${total}

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  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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${serial}-${rarity} Energizing Reviving ${name} ex: 1Q-4000 Reviving Shield Booster You have to log in to add a translation. Details

${serial}-${rarity} Energizing Reviving ${name}

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Status:
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Context:
ex: 1Q-4000 Reviving Shield Booster
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  • ./Common/Scripts/dlc/rift/systems/energyshieldboosterhybrid.lua:
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If you get me 15 of these artifacts, I'll have enough material to continue my research. You have to log in to add a translation. Details

If you get me 15 of these artifacts, I'll have enough material to continue my research.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Guardian You have to log in to add a translation. Details

Guardian

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References:
  • ./Common/Scripts/dlc/rift/systems/energyshieldboosterhybrid.lua:
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Nobody actually knows how it works. You have to log in to add a translation. Details

Nobody actually knows how it works.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
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Hyperspace Charge Energy You have to log in to add a translation. Details

Hyperspace Charge Energy

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References:
  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
  • ./data/scripts/systems/hyperspacebooster.lua:
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Energizing You have to log in to add a translation. Details

Energizing

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  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
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One Ship Army. You have to log in to add a translation. Details

One Ship Army.

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References:
  • ./Common/Scripts/dlc/rift/systems/combatcarrierhybrid.lua:
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Combat Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos} ex: Disassembler-Class Carrier Controller FCS-3-243 You have to log in to add a translation. Details

Combat Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}

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Status:
untranslated
Context:
ex: Disassembler-Class Carrier Controller FCS-3-243
References:
  • ./Common/Scripts/dlc/rift/systems/combatcarrierhybrid.lua:
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