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\c(0d0)Radar Upgrades\c() improve \c(0d0)radar range\c() and can add to the \c(0d0)deep scan range\c() too. With a deep scanner, hidden mass sectors will be highlighted on the Galaxy Map. | You have to log in to add a translation. | Details | |
\c(0d0)Radar Upgrades\c() improve \c(0d0)radar range\c() and can add to the \c(0d0)deep scan range\c() too. With a deep scanner, hidden mass sectors will be highlighted on the Galaxy Map. You have to log in to edit this translation.
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The \c(0d0)Hyperspace Upgrade\c() improves the hyperspace \c(0d0)jump range\c() of a ship and decreases the necessary \c(0d0)recharge energy\c(). If installed permanently it can additionally shorten the recharge time. | You have to log in to add a translation. | Details | |
The \c(0d0)Hyperspace Upgrade\c() improves the hyperspace \c(0d0)jump range\c() of a ship and decreases the necessary \c(0d0)recharge energy\c(). If installed permanently it can additionally shorten the recharge time. You have to log in to edit this translation.
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Hyperspace Upgrade | You have to log in to add a translation. | Details | |
Hyperspace Upgrade You have to log in to edit this translation.
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Cargo Upgrade | You have to log in to add a translation. | Details | |
Cargo Upgrade You have to log in to edit this translation.
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Each \c(0d0)Turret Control System\c() increases the amount of available \c(0d0)turret slots\c(). Depending on the type of the subsystem, it increases the number of slots for military, civil or both turret types. | You have to log in to add a translation. | Details | |
Each \c(0d0)Turret Control System\c() increases the amount of available \c(0d0)turret slots\c(). Depending on the type of the subsystem, it increases the number of slots for military, civil or both turret types. You have to log in to edit this translation.
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Turret Control Systems | You have to log in to add a translation. | Details | |
Turret Control Systems You have to log in to edit this translation.
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\c(0d0)Subsystems\c() can improve certain aspects of a ship. This allows the specialization of ships for certain jobs.↵ ↵ \c(0d0)Permanently installed\c() subsystems usually give huge bonuses, but can only be removed close to an \c(0d0)Equipment Dock\c().↵ ↵ \c(ddd)Note: Some subsystems HAVE to be installed permanently to work.\c() | You have to log in to add a translation. | Details | |
\c(0d0)Subsystems\c() can improve certain aspects of a ship. This allows the specialization of ships for certain jobs.↵ ↵ \c(0d0)Permanently installed\c() subsystems usually give huge bonuses, but can only be removed close to an \c(0d0)Equipment Dock\c().↵ ↵ \c(ddd)Note: Some subsystems HAVE to be installed permanently to work.\c() You have to log in to edit this translation.
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General Function | You have to log in to add a translation. | Details | |
General Function You have to log in to edit this translation.
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Craft Management | You have to log in to add a translation. | Details | |
Craft Management You have to log in to edit this translation.
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Forming a \c(0d0)Group\c() can come in handy while playing with friends. Your friends will be highlighted more visibly while in the same sector and marked with a pale green frame on the map. In the top left corner of the screen their ship health or current sector will be displayed. Found a group by typing \c(0d0)"/invite"\c() and the player's name into the chat. | You have to log in to add a translation. | Details | |
Forming a \c(0d0)Group\c() can come in handy while playing with friends. Your friends will be highlighted more visibly while in the same sector and marked with a pale green frame on the map. In the top left corner of the screen their ship health or current sector will be displayed. Found a group by typing \c(0d0)"/invite"\c() and the player's name into the chat. You have to log in to edit this translation.
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An alliance has its own \c(0d0)inventory\c() with materials, money, weapons and subsystems. Players can donate their own items or collect items while flying an alliance ship.↵ ↵ \c(dd5)Warning: every member with appropriate permissions can take resources and items out of the alliance vault!\c() | You have to log in to add a translation. | Details | |
An alliance has its own \c(0d0)inventory\c() with materials, money, weapons and subsystems. Players can donate their own items or collect items while flying an alliance ship.↵ ↵ \c(dd5)Warning: every member with appropriate permissions can take resources and items out of the alliance vault!\c() You have to log in to edit this translation.
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Alliance Vault | You have to log in to add a translation. | Details | |
Alliance Vault You have to log in to edit this translation.
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Ships and stations can be transferred to the alliance either immediately while founding them or later in the Player Menu. The \c(0d0)transferred ships\c() are managed by the alliance, i.e. all loot collected while flying them belongs to the alliance and all fees, including the crew salaries, are paid by the alliance. | You have to log in to add a translation. | Details | |
Ships and stations can be transferred to the alliance either immediately while founding them or later in the Player Menu. The \c(0d0)transferred ships\c() are managed by the alliance, i.e. all loot collected while flying them belongs to the alliance and all fees, including the crew salaries, are paid by the alliance. You have to log in to edit this translation.
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Alliance Fleet | You have to log in to add a translation. | Details | |
Alliance Fleet You have to log in to edit this translation.
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Additional members can be invited in the \c(0d0)Alliance Members Tab\c(). The tab also contains an overview of all current members and their respective ranks. | You have to log in to add a translation. | Details | |
Additional members can be invited in the \c(0d0)Alliance Members Tab\c(). The tab also contains an overview of all current members and their respective ranks. You have to log in to edit this translation.
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