Avorion Translation Server

Translation of Avorion: Turkish

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Prio Original string Translation
Manage ships, eg. crew payment, ship transfers, orders, reconstruction, naming. You have to log in to add a translation. Details

Manage ships, eg. crew payment, ship transfers, orders, reconstruction, naming.

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Status:
untranslated
References:
  • ./Common/Game/Alliance.cpp:
Priority of the original:
normal
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By default your ship design will automatically be saved if you leave the Building Mode. You can find these auto saves in the Saved Designs menu on the left side. You can also save your ship design manually. All saved designs will be available as designs throughout the game. You have to log in to add a translation. Details

By default your ship design will automatically be saved if you leave the Building Mode. You can find these auto saves in the Saved Designs menu on the left side. You can also save your ship design manually. All saved designs will be available as designs throughout the game.

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Status:
untranslated
References:
  • ./data/scripts/player/encyclopedia/chapters/building.lua:
Priority of the original:
normal
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You're too far out to found a station. You have to log in to add a translation. Details

You're too far out to found a station.

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Status:
untranslated
References:
  • ./data/scripts/entity/stationfounder.lua:
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normal
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Force (not recommended) You have to log in to add a translation. Details

Force (not recommended)

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/ModsWindow.cpp:
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Assign Muzzle Blocks Select the blocks you want to set as muzzle positions. You have to log in to add a translation. Details

Assign Muzzle Blocks Select the blocks you want to set as muzzle positions.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/TurretBuildingUtilitiesTab.cpp:
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Minimum size reached. The design must not be smaller than the actual turret. You have to log in to add a translation. Details

Minimum size reached. The design must not be smaller than the actual turret.

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untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
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normal
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Compare You have to log in to add a translation. Details

Compare

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/CompareItemsWindow.cpp:
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Stations trade with a variety of trading goods. Buy and sell them for a fine profit, or liberate them from other sources. Beware though: Stealing goods is seen as offensive and might lead to massive reputation loss! Note: A trading system can list all tradeable goods and their price margins in the last visited sectors. You have to log in to add a translation. Details

Stations trade with a variety of trading goods. Buy and sell them for a fine profit, or liberate them from other sources. Beware though: Stealing goods is seen as offensive and might lead to massive reputation loss! Note: A trading system can list all tradeable goods and their price margins in the last visited sectors.

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Status:
untranslated
References:
  • ./data/scripts/player/encyclopedia/chapters/trade.lua:
Priority of the original:
normal
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${R}: Landing permission granted. You have to log in to add a translation. Details

${R}: Landing permission granted.

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References:
  • ./data/scripts/sector/radiochatter.lua:
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normal
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Fish Farm ${size} You have to log in to add a translation. Details

Fish Farm ${size}

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untranslated
References:
  • goods_template.xml:
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normal
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Boarding Order You have to log in to add a translation. Details

Boarding Order

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
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Increases the distance from which you can continues with 'see cargo, exact HP, etc. of other ships' You have to log in to add a translation. Details

Increases the distance from which you can

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Status:
untranslated
Context:
continues with 'see cargo, exact HP, etc. of other ships'
References:
  • ./data/scripts/systems/scannerbooster.lua:
Priority of the original:
normal
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Your ship's cargo bay in sector %s is full. You have to log in to add a translation. Details

Your ship's cargo bay in sector %s is full.

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Status:
untranslated
References:
  • ./data/scripts/entity/ai/mine.lua:
  • ./data/scripts/entity/ai/salvage.lua:
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Interact with stations by selecting them with ${selectButton} button and pressing ${F}. Some options, however, can only be performed while docked. To dock, get close enough to the station until the docking markers become visible and fly to one of them. You have to log in to add a translation. Details

Interact with stations by selecting them with ${selectButton} button and pressing ${F}. Some options, however, can only be performed while docked. To dock, get close enough to the station until the docking markers become visible and fly to one of them.

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Status:
untranslated
References:
  • ./data/scripts/player/encyclopedia/chapters/basics.lua:
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Transfer to Alliance You have to log in to add a translation. Details

Transfer to Alliance

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Legend:
Current
Waiting
Fuzzy
Old
with warnings

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