Avorion Translation Server

Translation of Avorion: Turkish

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Ask traders for a hint on the whereabouts of the Pirate Boss You have to log in to add a translation. Details

Ask traders for a hint on the whereabouts of the Pirate Boss

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References:
  • ./data/scripts/player/story/swoksmission.lua:
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Find the notorious Pirate Boss You have to log in to add a translation. Details

Find the notorious Pirate Boss

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  • ./data/scripts/player/story/swoksmission.lua:
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The Pirate Boss You have to log in to add a translation. Details

The Pirate Boss

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  • ./data/scripts/player/story/swoksmission.lua:
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Explore the final sector You have to log in to add a translation. Details

Explore the final sector

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  • ./data/scripts/player/story/exodus.lua:
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Yes, it's amazing! It's light, more durable than Iron, and supports anti-matter technology so you can build energy generators out of it. I’ll be gone for now, I have some affairs of my own to take care off. But I’ll check in with you soon! You have to log in to add a translation. Details

Yes, it's amazing! It's light, more durable than Iron, and supports anti-matter technology so you can build energy generators out of it. I’ll be gone for now, I have some affairs of my own to take care off. But I’ll check in with you soon!

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References:
  • ./data/scripts/player/missions/tutorials/tutorial_hirecrew.lua:
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Cruisers & Larger Ships You have to log in to add a translation. Details

Cruisers & Larger Ships

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  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom. You have to log in to add a translation. Details

When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom.

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  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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With this building knowledge, you can start using Iron for ship building. You'll have to read it first. You have to log in to add a translation. Details

With this building knowledge, you can start using Iron for ship building. You'll have to read it first.

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  • ./data/scripts/player/missions/tutorials/tutorial_explaindestruction.lua:
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Yes, I insist, I'll get you your ship back. In the meantime, how about I tell you how to build your own ship from scratch! You have to log in to add a translation. Details

Yes, I insist, I'll get you your ship back. In the meantime, how about I tell you how to build your own ship from scratch!

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  • ./data/scripts/player/missions/tutorials/tutorial_explaindestruction.lua:
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Let me make it up to you. Sadly, I had to give all my money to those pirates so that they would let me go. So I can't pay for them to tow your ship, but I'll think of something. You have to log in to add a translation. Details

Let me make it up to you. Sadly, I had to give all my money to those pirates so that they would let me go. So I can't pay for them to tow your ship, but I'll think of something.

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  • ./data/scripts/player/missions/tutorials/tutorial_explaindestruction.lua:
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Cruisers & Larger Ships You have to log in to add a translation. Details

Cruisers & Larger Ships

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom. You have to log in to add a translation. Details

When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom.

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Status:
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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
Priority of the original:
normal
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Oh no, that’s bad then. Reconstruction Kits can be purchased at Repair Docks. They allow you to reconstruct your ship anywhere in case it gets destroyed. As an alternative they also will tow your ship, but that's more expensive. You have to log in to add a translation. Details

Oh no, that’s bad then. Reconstruction Kits can be purchased at Repair Docks. They allow you to reconstruct your ship anywhere in case it gets destroyed. As an alternative they also will tow your ship, but that's more expensive.

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Status:
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References:
  • ./data/scripts/player/missions/tutorials/tutorial_explaindestruction.lua:
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Broadsides You have to log in to add a translation. Details

Broadsides

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  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Relations of ${relations} required You have to log in to add a translation. Details

Relations of ${relations} required

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References:
  • ./data/scripts/player/ui/diplomacy.lua:
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