Avorion Translation Server

Translation of Avorion: Turkish

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Prio Original string Translation
Mission relevant You have to log in to add a translation. Details

Mission relevant

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/CargoTab.cpp:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
Priority of the original:
normal
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Achievements You have to log in to add a translation. Details

Achievements

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Menu/ServerBrowserWindow.cpp:
Priority of the original:
normal
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# Mods You have to log in to add a translation. Details

# Mods

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Menu/ServerBrowserWindow.cpp:
Priority of the original:
normal
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Enable Steam achievements while mods are active. Will be applied per save game. Override mod configuration to change this for existing galaxies. You have to log in to add a translation. Details

Enable Steam achievements while mods are active. Will be applied per save game. Override mod configuration to change this for existing galaxies.

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Menu/ModsWindow.cpp:
Priority of the original:
normal
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Steam achievements disabled. You have to log in to add a translation. Details

Steam achievements disabled.

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Menu/ModsWindow.cpp:
Priority of the original:
normal
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Steam achievements enabled. You have to log in to add a translation. Details

Steam achievements enabled.

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Menu/ModsWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Achievements with Mods You have to log in to add a translation. Details

Achievements with Mods

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Menu/ModsWindow.cpp:
Priority of the original:
normal
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[Subsystems Only] You have to log in to add a translation. Details

[Subsystems Only]

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Hud/MarkAsTrashWindow.cpp:
Priority of the original:
normal
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[Turrets Only] You have to log in to add a translation. Details

[Turrets Only]

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Hud/MarkAsTrashWindow.cpp:
Priority of the original:
normal
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Shielded Carrier Controller generic name for 'Guarding Assembly Controller FCS-${squads}' You have to log in to add a translation. Details

Shielded Carrier Controller

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Meta

Status:
untranslated
Context:
generic name for 'Guarding Assembly Controller FCS-${squads}'
References:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
Priority of the original:
normal
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Salvaging Carrier Controller generic name for '${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}' You have to log in to add a translation. Details

Salvaging Carrier Controller

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Meta

Status:
untranslated
Context:
generic name for '${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}'
References:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
Priority of the original:
normal
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Hardened Bulwark generic name for '${serial}-${rarity} Hardened ${name}' You have to log in to add a translation. Details

Hardened Bulwark

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Status:
untranslated
Context:
generic name for '${serial}-${rarity} Hardened ${name}'
References:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
Priority of the original:
normal
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Civil Turret Control & Fighter Subsystem generic name for '${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}' You have to log in to add a translation. Details

Civil Turret Control & Fighter Subsystem

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Meta

Status:
untranslated
Context:
generic name for '${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}'
References:
  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
Priority of the original:
normal
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Combat Turret Control & Shield Subsystem generic name for '${serial}-${rarity} Combat ${name}' You have to log in to add a translation. Details

Combat Turret Control & Shield Subsystem

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Meta

Status:
untranslated
Context:
generic name for '${serial}-${rarity} Combat ${name}'
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
Priority of the original:
normal
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Combat Hyperspace Subsystem generic name for '${prefix} ${reach}${type} ${ids}-TCS-${num}' You have to log in to add a translation. Details

Combat Hyperspace Subsystem

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Meta

Status:
untranslated
Context:
generic name for '${prefix} ${reach}${type} ${ids}-TCS-${num}'
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
Priority of the original:
normal
More links:
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