Avorion Translation Server

Translation of Avorion: Turkish

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At \c(3dd)Rift Research Centers\c() you can accept missions that take you into rifts. You have to log in to add a translation. Details

At \c(3dd)Rift Research Centers\c() you can accept missions that take you into rifts.

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untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission.

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untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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Very nice, we haven't had such extensive data in a long time. I'm sure we'll be able to gain a lot of new insights here. Your reward is being initiated by my assistant right now. You have to log in to add a translation. Details

Very nice, we haven't had such extensive data in a long time. I'm sure we'll be able to gain a lot of new insights here. Your reward is being initiated by my assistant right now.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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At \c(3dd)Rift Research Centers\c() you can accept missions that take you into rifts. You have to log in to add a translation. Details

At \c(3dd)Rift Research Centers\c() you can accept missions that take you into rifts.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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Search for the lost expedition to retrieve materials they collected. You have to log in to add a translation. Details

Search for the lost expedition to retrieve materials they collected.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Recovery of Materials You have to log in to add a translation. Details

Recovery of Materials

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Expedition Wreckage You have to log in to add a translation. Details

Expedition Wreckage

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Find and scan an Expedition Wreckage to locate the data You have to log in to add a translation. Details

Find and scan an Expedition Wreckage to locate the data

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Are you ready to recover the research data? You have to log in to add a translation. Details

Are you ready to recover the research data?

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose. You have to log in to add a translation. Details

These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Very nice, the data is still readable. We're collecting the chips from your ship as we speak. Payment is already being taken care of. You have to log in to add a translation. Details

Very nice, the data is still readable. We're collecting the chips from your ship as we speak. Payment is already being taken care of.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c(). You have to log in to add a translation. Details

Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c().

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References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill. You have to log in to add a translation. Details

Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Are you ready to collect the data for the next big breakthrough in xenobiology? You have to log in to add a translation. Details

Are you ready to collect the data for the next big breakthrough in xenobiology?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
Priority of the original:
normal
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